Kaiju Incorporated is an RPG based on an intriguing premise: who cleans up the damage after the latest giant monster attack?
Jump into the lives of the workers for the world’s biggest multinational Kaiju-conglomerates! Rebuilding the world following giant monster attacks takes a Kaiju-sized work-force. Do you have what it takes to face the hazards of mayhem, destruction, biohazardous waste, human resources, minimal career prospects, and really really big footprints?
This practically demands to be made into a computer strategy game. I would personally play the giant monster-sized crap out of said game.
PolyHero Dice is a clever reimagining of polyhedral dice for role-playing games, that started with a successful 2015 Kickstarter.
Darkstone arrived on Steam in September. Darkstone is an action RPG that was originally released for PC and the PlayStation back in 1999.
I remember losing many hours to playing this and being in awe of how good it was. However, this is definitely one of those games where the only people who should pick it up now are probably those, like me, who can still see it through nostalgia-tinged glasses.
This was a very good game for its time, but the game design really shows its age.
Arena.Xlsm is a turn-based RPG done entirely in Microsoft Excel. A Steam Greenlight page for this was added in 2013, but so far has been unsuccessful, which is a shame.
Hero Kids is a fantasy RPG designed to introduce kids to pen-and-paper role-playing games (don’t tell Jack Chick).
The game is cheap — $5.99 for a PDF of the basic set — and gets very good reviews from folks who have tried it.
The developer also has an informative and helpful blog dedicated to the game.
Cityographer is a Kickstarter-funded random city generator/mapping software for role-playing games. You set up the parameters for the city you want to randomly generate using dialogue screens like this:
Cityographer then cranks out randomly generated cities based on your choices that look like this:
Cityographer was successfully Kickstarted back in June 2012. Developer Joe Wetzel is still working on finishing the program but has made a lot of progress. So far, though, I haven’t seen any indication on what the retail price of this will be for those who didn’t participate in the Kickstarter funding.