Livin’ Large

Last night I picked up the Livin’ Large expansion for The Sims. Well worth the $20 at Best Buy. Even beyond the coolness of getting to play Rock, Paper, Scissors, with the Grim Reaper is the hilarious commentary on some of the items. The satirical entries for all of the new paintings, for example, had me laughing out loud.

Plus they have actually improved the “Export to HTML” feature which, as I have said before, should be a requirement for games from now on given the ubiquity of personal web sites. Sure I can take screen shots and then do all the HTML work myself but is it really that difficult to add a feature to handle this automatically?

Worst Movie Ever: Highlander 2, Renegade Version

I have been reading reviews the last few days just ripping apart the latest “Highlander” movie as being pretty much incomprehensible. On the other hand, a lot of people seem to have problems following science fiction movies (as I was leaving “The Matrix,” for example, the woman ahead of me was complaining that she “didn’t get it”), so I will withhold judgment.

While it might not really be the worst movie ever, if you want to see a very bad movie rent “Highlander 2: The Renegade Version”. Okay, even though I like the original “Highlander” film, I will admit that that movie was a bad film unless you are a sci-fi junkie, and the theatrical version of “Highlander 2” was even worse. The irony is the director of the film complained about how the American distributors of Highlander 2 cut it all up and ruined it, so they went out and re-edited the film, changed the narrative and did a bunch of other crap to make the movie they wanted to release. After watching it, you will understand why the American distributors cut it so heavily!

First, although the characters are the same, there is absolutely no narrative continuity between the first Highlander film and the Renegade 2 version. The Renegade 2 version starts on some alien world with an incomprehensible plot twist involving a rebellion led by Christopher Lambert’s character and goes downhill from there. There are special effects shots in the new film that look like they were rejected from that wretched “Spawn” film.

I do have a small caveat, in that this is one of the few films I found to be so bad that I had to stop before reaching the end — and I tried on 3 or 4 occasions to give the film a fair shot. Unfortunately, there is this ridiculous scene about 20 to 30 minutes into the movie where the evil alien overlord from the other planet sends a couple of his minions to kill Lambert and there’s this stupid action scene, complete with flying skateboard a la “Back to the Future,” which is the aforementioned reject from “Spawn” scene. After all this crashing and just ridiculous level of explosions, Lambert ends up pushing his female companion against a wall and they have sex. The first time through I just busted out laughing. The next few times through I get to this scene and I am verging on physically ill because its the culmination of the start of a movie that is so bad you have to wonder if it was not done intentionally as a way of highlighting the idiocy of some sci-fi films.

The Matrix, Existenz and The 13th Floor (Spoiler Warning)

Spoiler Warning: Do not read this if you have not seen “The Matrix,” “Existenz”, and “The 13th Floor,” unless you want the endings of these movies spoiled.

Last night I was channel surfing and ended up watching the last half of “The 13th Floor” for about the 10th time. This is an excellent sci-fi film in the whole “is this real?” genre of films started by “The Matrix” (“Existenz” is a Cronenberg film in the same vein that is, like all of his films, bizarre beyond belief.)

I like these films, but it always bugs me how they chicken out at the end to please the moviegoers. Only “Existenz” comes close to really driving home the true problem — how do we know the characters at the end of these films are not themselves in yet another computer simulation.

In the “13th Floor,” for example, the main character has created this simulated world which people can jack into, only to discover that his world is also just a simulation. He meets people who have jacked-in from the outside, and at the end of the movie escapes his simulation back to the real world. But the film chickens out by never considering the obvious possibility — that this third and supposedly “real” world is also a simulation. The same thing goes for “The Matrix”. It is interesting that after being in the matrix for so long and finally getting out to the “real world” that nobody in the film seems to consider the possibility that the “real world” might also be a simulation. “Existenz” comes closest to this point with many layers of simulations so it is a lot more difficult to know if the final scene is really the final world (and the film is very difficult to follow as a result).

Of course we can just leave the whole computer simulation issue out of it since right now everyone who is reading this is running an extremely advanced simulation of the universe within their brain. Moreover this simulation is often wrong and needs to be constantly corrected. In the “13th Floor,” the main character learns he is in a simulation when he ends up driving to a part of the world that the programmers had not yet programmed and he literally sees where the world ends — a clear logical inconsistency. The simulation your brain runs of the world has similar problems. A good example that I learned from a philosophy professor is to take a book, a small one is preferable, and hold it to your nose. What shape is it? Most people reply that the book is rectangular in shape, but in fact the image you see is actually a trapezoid. There are also the many other more formal optical illusions where our brain can be fooled into thinking that lines of the same length are actually of different lengths, etc. (not to mention the complete weirdness of things like Godel’s proof that there are some things in formal systems that are true but unprovable, or the weird results of quantum mechanics which really stretches the ability of our brain’s simulation of the universe to comprehend).

It is this sort of speculation, by the way, which explains why my wife does not like to watch science fiction with me. Actually that has more to do with my theory that Star Trek is a revisionist historical look at the history of the Federation, but I do not even want to get started on that.

Make Your Own Darn Music Already

Slashdot posted a link to a column by Infoworld’s Nicholas Petreley, Information doesn’t want to be free — people want it to be, basically arguing if people want free information they need to go out and produce it themselves rather than stealing it from big record companies or pirating software, etc.

If you want the system to change, then change it the way Linux has changed the complexion of software. Change it by recording new music with musicians who buy in to your new way of distributing music and then give their music away.

That is a sentiment I definitely agree with, but to be fair Petreley should have also noted that a lot of companies that rely on intellectual property are trying to twist copyright and patent laws to try to make it more difficult for small content producers to compete.

Firepad

Don Larson mentioned a Palm application called FirePad on his site a few days ago, and it was the first time I’d ever heard of it. The program is very cool.

Basically this is an application for viewing large image files on handheld screens. Convert a large image file to the FireViewer format, transfer it to your Palm, and the program lets you scroll through the image.

The company’s business model seems to be enterprise-level solutions that handle the conversion of images on the fly and can serve up images over a network, so someday you could connect to your companies Intranet and request a map last years sales figures for North America broken down by product, and have a scrollable image of that map automatically transferred to your handheld.

Very cool. Once color screens become common on handhelds there are going to be a lot of cool applications like this.

Is Project Entropia a Scam?

Project Entropia is billed as an on-line persistent 3D game, but this excerpt from a recent press release really makes me skeptical:

MindArk said the second universe, Project Entropia, will be governed by an extensive set of rules familiar to on-line gamers and role game players which will govern actions and possibilities. The economy system of Project Entropia is unique and subject to patent application. The cash to be handled in Project Entropia is real and convertible to any major currency of the real world. As MindArk has solved the issue of handling money in the virtual world and to transfer money from the virtual to the real world, they are able to offer access to the new universe at no cost.

I am not saying it is a scam, but the above paragraph makes no sense. If they are really going online with a system that makes it trivial to transfer money from the virtual world to the real world, and they are going to launch worldwide as they have been promising, then they are going to get shut down almost immediately by laws designed to prevent money laundering.

Plus, leaving aside the money laundering issue for a second, even using computers to handle the detailed work, there are still real costs associated with processing and keeping track of monetary transfers, especially when you start getting into fluctuating currencies. How this adds up to making the service free makes no sense.

On the other hand, if they have really found a way to make it impossible for governments to enforce laws against money laundering, more power to them — just tell me where to sign up. Somehow, though, I would bet they are either vastly overselling the capabilities of the system or the amount of money that can be transferred in and out of the virtual world is very limited or it is a scam of some sort.

Until they prove their system is superior, E-Bay and other online auction facilities are still the only way to go for all your money laundering needs (disclaimer: I do not make enough money to bother laundering it, but the Internet already makes money laundering far easier than it ever has been).

Taking its moniker seriously, I suspect the energy behind Project Entropia will quickly degrade and the ability of the game or virtual world to accomplish meaningful work will quickly disappear.