This “unofficial history” of Magic: The Gathering has one of the more clever book titles I’ve seen in a long time.
Generation Decks tells the story of the mould-breaking fantasy card game, Magic: The Gathering. The brainchild of misfit maths genius Richard Garfield, Magic combines complex gameplay with collectability. When it came out in 1993 it transformed the lives of quiet braniacs who had longed for a way to connect and compete. It made millionaires of its creators, and it kick-started the era of professional gaming.
Titus Chalk tells the game’s story – from its humble origins to its continued success in today’s digital age. Prepare to meet Generation Decks, a community like no other.
- July 4, 2017 @ 12:23:44 [Current Revision] by Brian Carnell
- July 4, 2017 @ 12:21:59 by Brian Carnell
There are no differences between the July 4, 2017 @ 12:21:59 revision and the current revision. (Maybe only post meta information was changed.)