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I posted to brian.carnell.com
Dave's Cool Toys Blog
http://davescooltoys.typepad.com/daves_cool_toys_blog/
- Tags:
- Toys
January 5 2009, 9:12pm | Comments »
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I posted to brian.carnell.com
Sideshow’s 1:4 Scale Blackbeard
http://brian.carnell.com/articles/2008/sideshows-14-scale-blackbeard
Sideshow Collectibles is accepting pre-orders for this 1:4 scale Blackbeard figure. Arrr, but it will cost ye $399.99.
This is a post from Brian.Carnell.Com. Sideshow’s 1:4 Scale Blackbeard
December 16 2008, 5:34am | Comments »
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I posted to brian.carnell.com
Bandai’s Endless Periperi ‘Toy’
http://brian.carnell.com/articles/2008/bandais-endless-periperi-toy
Where would the world be without bizarre Japanese toys? Bandai is planning to release this Endless Periperi “toy” which lets the user repeatedly experience the joy of ripping open cardboard packages! I’ll take two.
This is a post from Brian.Carnell.Com. Bandai’s Endless Periperi ‘Toy’
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- Uncategorized
- Toys
- Bandai
December 15 2008, 9:14am | Comments »
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I posted to brian.carnell.com
20Q Star Trek Edition
http://brian.carnell.com/articles/2008/20q-star-trek-edition
In February 2009, Mattel releases this Star Trek edition of the popular 20Q line of toys. The player thinks of a “sentient being, place or thing” from the Star Trek universe and the toy guesses it within 20 questions. Mattel’s been seeding this using the online 20Q Star Trek site with the help of Star Trek fans and fanatics. The Endless Innovation blog had an interesting post about the method here of essentially having people (including future customers) do all the development work for you, Toy manufacturer Mattel is tapping into this powerful idea of “spare cycles” with the introduction of an online casual game called Star Trek 20 Questions. You pick a character from Star Trek, and the computer then asks you 20 questions, trying to guess who the character is. As more Internet users play the game, the computer becomes smarter, learning from its previous mistakes. On the surface, the game is just an amusing online diversion. On a deeper level, though, learning how consumers interact with the game is helping Mattel build an online artificial intelligence engine that will provide the basis for a future video game product. Internet users, essentially, are doing the “heavy lifting” at no additional cost to Mattel. In other words, the company is converting the “spare cycles” of tens of thousands Internet users around the world into future innovation.
This is a post from Brian.Carnell.Com. 20Q Star Trek Edition
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- Uncategorized
- Star Trek
- Toys
- Mattel
December 12 2008, 4:19pm | Comments »
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I posted to brian.carnell.com
Marvel Legends Icons Waves 5 and 6
http://brian.carnell.com/articles/2008/marvel-legends-icons-waves-5-and-6
December 8 2008, 11:14am | Comments »
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I posted to brian.carnell.com
Super Mario Galaxy Super Balls
http://brian.carnell.com/articles/2008/super-mario-galaxy-super-balls
December 5 2008, 10:15pm | Comments »
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I posted to brian.carnell.com
Radio Controlled Star Trek Ships
http://brian.carnell.com/articles/2008/radio-controlled-star-trek-ships
December 5 2008, 9:18pm | Comments »
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I posted to brian.carnell.com
Fortamajig Connectables
http://brian.carnell.com/articles/2008/fortamajig-connectables
- Tags:
- Toys
- BrianCarnellCom
December 4 2008, 6:21pm | Comments »
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I posted to brian.carnell.com
Bruce Campbell 12″ Action Figure
http://brian.carnell.com/articles/2008/bruce-campbell-12-action-figure
December 4 2008, 1:37pm | Comments »






