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	<title>Brian.Carnell.Com</title>
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	<link>http://brian.carnell.com</link>
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		<title>Blizzard Wins Default Judgement Against WoW Private Server</title>
		<link>http://brian.carnell.com/articles/2010/blizzard-wins-default-judgement-against-wow-private-server/</link>
		<comments>http://brian.carnell.com/articles/2010/blizzard-wins-default-judgement-against-wow-private-server/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 10:04:11 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9750</guid>
		<description><![CDATA[Back in October 2009, Blizzard sued Alyson Reeves over the private World of Warcraft servers she offered through her company, Scapegaming. On August 10, Blizzard won a default judgement against Reeves/Scapegaming and was awarded $88.5 million. Now World of Warcraft &#8230; <a href="http://brian.carnell.com/articles/2010/blizzard-wins-default-judgement-against-wow-private-server/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Back in October 2009, Blizzard sued Alyson Reeves over the private World of Warcraft servers she offered through her company, Scapegaming. On August 10, Blizzard won a default judgement against Reeves/Scapegaming and was awarded $88.5 million.</p>
<p>Now World of Warcraft private servers are fairly common, and some are fairly interesting variants that do things Blizzard would never be able to do and remain commercially viable (for example, running servers that replicate what the game was like before the Burning Crusade/Wrath of the Lich King expansions). For the most part, Blizzard doesn&#8217;t appear to have gone after private servers in general, presumably because they serve an extremely small niche market.</p>
<p>But unlike most private servers, Reeves/Scapegaming was run as a for-profit business that made (apparently a lot of) money off of microtransactions for its private servers. That&#8217;s just asking to be sued into oblivion.</p>
<p>Hopefully this won&#8217;t lead to a wholesale backlash by Blizzard going after every private server out there, but given Activision&#8217;s pressure to monetize, monetize, monetize across all of their products, it seems more likely that the days of openly running WoW private servers are numbered.</p>
<p>Update: <a href="http://brian.carnell.com/wp-content/uploads/2010/08/reevescomplaint.pdf">here</a> is a 1.3mb PDF version of the original complaint filed by Blizzard against Reeves. In it, Blizzard alleges that Reeves/Scapegaming collected approximately $1.5 million in donations from players accessing its private servers</p>
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		<title>MonkeySphere &#8211; Using OpenPGP to Route Around Broken Web Security Model</title>
		<link>http://brian.carnell.com/articles/2010/monkeysphere-using-openpgp-to-route-around-broken-web-security-model/</link>
		<comments>http://brian.carnell.com/articles/2010/monkeysphere-using-openpgp-to-route-around-broken-web-security-model/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 16:31:21 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[PGP]]></category>
		<category><![CDATA[Security]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9814</guid>
		<description><![CDATA[The Monkeysphere Project is a project to use OpenPGP to securely identify servers in web browsers and elsewhere that routes around the growing potential problems with certificate authentication. As The Monkeysphere website sums it up, Everyone who has used a &#8230; <a href="http://brian.carnell.com/articles/2010/monkeysphere-using-openpgp-to-route-around-broken-web-security-model/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a title="Visit The Monkeysphere Project" href="http://web.monkeysphere.info/">The Monkeysphere Project</a> is a project to use OpenPGP to securely identify servers in web browsers and elsewhere that routes around the growing potential problems with certificate authentication. As The Monkeysphere website sums it up,</p>
<blockquote><p>Everyone who has used a web browser has been interrupted by the &#8220;Are you sure you want to connect?&#8221; warning message, which occurs when the browser finds the site&#8217;s certificate unacceptable. But web browser vendors (e.g. Microsoft or Mozilla) should not be responsible for determining whom (or what) the user trusts to certify the authenticity of a website, or the identity of another user online. The user herself should have the final say, and designation of trust should be done on the basis of human interaction. The Monkeysphere project aims to make that possibility a reality.</p>
<p>. . .</p>
<p>When you direct the browser to an https site using the Monkeysphere plugin and validation agent, if the certificate presented by the site does not pass the default browser validation (using standard, hierarchical X.509), the certificate and site URL are passed to the validation agent. The agent then checks the public keyservers for keys with UIDs matching the site url (e.g. https://zimmermann.mayfirst.org). If there is a trust path to that key, according to your own OpenPGP trust designations, the certficate is considered valid, and a browser &#8216;security exception&#8217; is put in place to allow connections to the site.</p></blockquote>
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		<title>The Count von Count Victim T-Shirt</title>
		<link>http://brian.carnell.com/articles/2010/the-count-von-count-victim-t-shirt/</link>
		<comments>http://brian.carnell.com/articles/2010/the-count-von-count-victim-t-shirt/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 10:39:39 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Count von Count]]></category>
		<category><![CDATA[Sesame Street]]></category>
		<category><![CDATA[T-Shirts]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9817</guid>
		<description><![CDATA[This t-shirt of the Sesame Street&#8217;s Count von Count adding up his victims was created by TeeFury.com which, sadly, only sells its shirts for a single day so it is no longer available.]]></description>
			<content:encoded><![CDATA[<p>This t-shirt of the Sesame Street&#8217;s Count von Count adding up his victims was created by <a title="Visit TeeFury.com" href="http://www.teefury.com/">TeeFury.com</a> which, sadly, only sells its shirts for a single day so it is no longer available.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/08/vampire-body-count-t-shirt.jpg"><img class="alignnone size-full wp-image-9818" title="The Count Victim T-Shirt" src="http://brian.carnell.com/wp-content/uploads/2010/08/vampire-body-count-t-shirt.jpg" alt="" width="400" height="436" /></a></p>
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		<title>The Star Wars Craft Book</title>
		<link>http://brian.carnell.com/articles/2010/the-star-wars-craft-book/</link>
		<comments>http://brian.carnell.com/articles/2010/the-star-wars-craft-book/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 10:03:48 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9810</guid>
		<description><![CDATA[Its publication date keeps getting pushed back, but when it does come out The Star Wars Craft Book looks to be awesome. Currently slated for March 2011.]]></description>
			<content:encoded><![CDATA[<p>Its publication date keeps getting pushed back, but when it does come out <a title="Visit the Amazon.com product page for The Star Wars Craft Book" href="http://www.amazon.com/Star-Wars-Craft-Book/dp/0345511166">The Star Wars Craft Book</a> looks to be awesome. Currently slated for March 2011.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/08/star-wars-craft-book.jpg"><img class="alignnone size-full wp-image-9811" title="The Star Wars Craft Book" src="http://brian.carnell.com/wp-content/uploads/2010/08/star-wars-craft-book.jpg" alt="" width="400" height="400" /></a></p>
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		<title>Samurai Wars / Star Wars Action Figures</title>
		<link>http://brian.carnell.com/articles/2010/samurai-wars-star-wars-action-figures/</link>
		<comments>http://brian.carnell.com/articles/2010/samurai-wars-star-wars-action-figures/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 11:49:39 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Action Figures]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Toys]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9802</guid>
		<description><![CDATA[George Lucas has long said that Akira Kurosawa &#8220;The Hidden Fortress&#8221; was one of his influences when filming Star Wars. Pseudonymous action figure customizer Sillof reimagines what Star Wars might have looked like if Kurosawa himself had directed the film, &#8230; <a href="http://brian.carnell.com/articles/2010/samurai-wars-star-wars-action-figures/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>George Lucas has long said that Akira Kurosawa &#8220;The Hidden Fortress&#8221; was one of his influences when filming Star Wars. Pseudonymous action figure customizer Sillof reimagines what Star Wars <a title="Visit Sillof's Samurai Wars page " href="http://www.sillof.com/C-samuraiwars.htm">might have looked like</a> if Kurosawa himself had directed the film, as in this amazing looking Daku Joute / Darth Vader figure. Hit the link to see similarly reimagined Han Solo, Princess Lea and other characters.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/08/darth-vader-samurai-wars.jpg"><img class="alignnone size-full wp-image-9803" title="Darth Vader Samurai Wars" src="http://brian.carnell.com/wp-content/uploads/2010/08/darth-vader-samurai-wars.jpg" alt="" width="350" height="469" /></a></p>
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		<title>ShushThatNoise Plugin for WordPress</title>
		<link>http://brian.carnell.com/articles/2010/shushthatnoise-plugin-for-wordpress/</link>
		<comments>http://brian.carnell.com/articles/2010/shushthatnoise-plugin-for-wordpress/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 10:39:12 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Comments]]></category>
		<category><![CDATA[Moderation]]></category>
		<category><![CDATA[Plugins]]></category>
		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9806</guid>
		<description><![CDATA[ShushThatNoise is a WordPress plugin that lets you hide obnoxious comments without deleting them, Edit the comment and wrap the offending text in [shush][/shush]. Example: [shush]FIRST!!![/shush] or [shush reason="Boring"]FIRST!!![/shush]Readers can choose to read the buried comment by clicking on the &#8230; <a href="http://brian.carnell.com/articles/2010/shushthatnoise-plugin-for-wordpress/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a title="Visit the WordPress.org page for the ShushThatNoise plugin" href="http://wordpress.org/extend/plugins/shushthatnoise/">ShushThatNoise</a> is a WordPress plugin that lets you hide obnoxious comments without deleting them,</p>
<blockquote><p>Edit the comment and wrap the offending text in <strong>[shush][/shush]</strong>. Example: [shush]FIRST!!![/shush] or <strong>[shush reason="Boring"]</strong>FIRST!!!<strong>[/shush]</strong>Readers can choose to read the buried comment by clicking on the &#8220;Show&#8221; link.</p></blockquote>
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		<title>Jan Austen&#8217;s Fight Club</title>
		<link>http://brian.carnell.com/articles/2010/jan-austens-fight-club/</link>
		<comments>http://brian.carnell.com/articles/2010/jan-austens-fight-club/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 10:30:32 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Jane Austen]]></category>
		<category><![CDATA[Youtube]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9799</guid>
		<description><![CDATA[Nice. For a followup, how about Jane Austen&#8217;s Kick-Ass?]]></description>
			<content:encoded><![CDATA[<p>Nice. For a followup, how about Jane Austen&#8217;s Kick-Ass?</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/r2PM0om2El8?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/r2PM0om2El8?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Fan Death</title>
		<link>http://brian.carnell.com/articles/2010/fan-death/</link>
		<comments>http://brian.carnell.com/articles/2010/fan-death/#comments</comments>
		<pubDate>Sat, 07 Aug 2010 02:58:38 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[South Korea]]></category>
		<category><![CDATA[Urban Legends]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9796</guid>
		<description><![CDATA[Apparently, there is a widespread belief in South Korea that sleeping all night with a fan blowing directly on a person can be fatal. The Wikipedia entry and Snopes.com entry about fan death are fascinating looks at how easily urban &#8230; <a href="http://brian.carnell.com/articles/2010/fan-death/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Apparently, there is a widespread belief in South Korea that sleeping all night with a fan blowing directly on a person can be fatal. The <a title="Read the Wikipedia Entry on Fan Death" href="http://en.wikipedia.org/wiki/Fan_death">Wikipedia entry</a> and <a href="http://www.snopes.com/medical/freakish/fandeath.asp">Snopes.com entry</a> about fan death are fascinating looks at how easily urban legends gain traction even in contemporary, technological societies.</p>
<blockquote><p>No other culture appears to regard its electric fans with trepidation,  yet the belief that these air circulating devices are capable of killing  in their sleep even adult men is rampant among Koreans. It doesn&#8217;t help  that the Korean media continues to report &#8220;fan deaths,&#8221; citing this  form of demise every time an otherwise healthy-appearing individual is  found dead in his bed.</p>
<p>As to how seriously the threat of fan death is taken in South Korea, fan  users there are cautioned to always leave a window open to counter the  otherwise deadly effects.  Korea&#8217;s largest fan manufacturing concern,  Shinil Industrial Co., issues warnings with its products telling  customers to keep fans pointed away from people at night. &#8220;This product  may cause suffocation or hypothermia,&#8221; the warning reads.  The Korea  Consumer Protection Board advises that &#8220;Doors should be left open when  sleeping with the electric fan or air conditioner turned on. If bodies  are exposed to electric fans or air conditioners for too long, it causes  bodies to lose water and hypothermia.&#8221;  Many fans sold in South Korea  are equipped with timers so people don&#8217;t fall asleep with the units  running all night.  Fan death fear is so prevalent that some Korean  drivers have made it their practice to open car windows a crack before  operating their vehicles&#8217; air conditioners.</p></blockquote>
<p>This, of course, would never gain traction in the United States where we prefer to believe myths like &#8220;water boarding is not torture&#8221; or &#8220;Lindsey Lohan&#8217;s latest escapades are news.&#8221;</p>
<p>For the record, I regularly sleep with a fan pointed at me in a closed room and have yet to suffer ill effects for it. On the other hand, I think <a href="http://www.snopes.com/critters/wild/catsuck.asp">my cat is trying to suffocate me</a>.</p>
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		<title>Cthulhu Hats</title>
		<link>http://brian.carnell.com/articles/2010/cthulhu-hats/</link>
		<comments>http://brian.carnell.com/articles/2010/cthulhu-hats/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 16:58:25 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[H. P. Lovecraft]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9792</guid>
		<description><![CDATA[Grapevine Fires makes these excellent Cthulhu hats. They come in several sizes and go for $30.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.grapevinefires.com/Cthulhu.flash/">Grapevine Fires</a> makes these excellent Cthulhu hats. They come in several sizes and go for $30.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/08/cthulhu-hat.jpg"><img class="alignnone size-full wp-image-9793" title="Cthulhu Hat" src="http://brian.carnell.com/wp-content/uploads/2010/08/cthulhu-hat.jpg" alt="" width="450" height="330" /></a></p>
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		<title>Shirtless Kirk Cologne &#8230; Seriously?</title>
		<link>http://brian.carnell.com/articles/2010/shirtless-kirk-cologne-seriously/</link>
		<comments>http://brian.carnell.com/articles/2010/shirtless-kirk-cologne-seriously/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 10:53:38 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[WTF]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9789</guid>
		<description><![CDATA[For people who want to take their Star Trek cosplaying to the next level, there&#8217;s Shirtless Kirk Cologne for Men. Personally I&#8217;m holding out for Eau du Tribble.]]></description>
			<content:encoded><![CDATA[<p>For people who want to take their Star Trek cosplaying to the next level, there&#8217;s <a title="Visit the product page for Shirtless Kirk Cologne at Entertainment Earth" href="http://www.entertainmentearth.com/prodinfo.asp?number=GK69854">Shirtless Kirk Cologne for Men</a>. Personally I&#8217;m holding out for Eau du Tribble.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/08/shirtless-kirk-cologne.jpg"><img class="alignnone size-full wp-image-9790" title="Shirtless Kirk Cologne for Men" src="http://brian.carnell.com/wp-content/uploads/2010/08/shirtless-kirk-cologne.jpg" alt="" width="400" height="400" /></a></p>
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		<title>Attention, People of the Future (Oh Wait, That&#8217;s Us!)</title>
		<link>http://brian.carnell.com/articles/2010/attention-people-of-the-future-oh-wait-thats-us/</link>
		<comments>http://brian.carnell.com/articles/2010/attention-people-of-the-future-oh-wait-thats-us/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 00:32:02 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9786</guid>
		<description><![CDATA[Greetings, my friend. We are all interested in the future, for that is where you and I are going to spend the rest of our lives. And remember my friend, future events such as these will affect you in the &#8230; <a href="http://brian.carnell.com/articles/2010/attention-people-of-the-future-oh-wait-thats-us/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<blockquote><p>Greetings, my friend. We are all interested in the future, for that is  where you and I are going to spend the rest of our lives. And remember  my friend, future events such as these will affect you in the future.</p></blockquote>
<p>Steve Spalding <a title="Read Steve Spalding's &quot;Greetings People of the Earth, This Is The Future&quot;" href="http://howtosplitanatom.com/news/this-is-the-future/">reminds us</a> of just how amazing the age we live in is (at least for those of us privileged enough to be enjoying it),</p>
<blockquote><p>Right now, right this very second, hovering above your head is a  series of satellites that can tell you, to within a meter, exactly where  you are located at almost any point on this planet. To access this  magic, all you need is a device about the size of a deck of playing  cards that you can pick up at your local Best Buy for $100.</p>
<p>In your pocket or by your bed, or socked away inside your glove  compartment is another device that allows you to call anyone on the face  of the planet, surf the web, write an essay, or shoot HD quality video.  This device costs you about $70 a month, and you recently bought one  for your 8 year old daughter so you could keep track of her at soccer  practice.</p></blockquote>
<p>On the other hand, can you image telling someone at the start of the 20th century that there&#8217;d be this worldwide network of computers that would be used extensively (primarily?) for transmitting explicit sexual images around the world?</p>
<p>When I was a kid, I had to guilt trip my parents into getting me an Apple IIe and then a Commodore 64 and thought I was uber-1337 for pirating the hell out of games for both systems (passing floppies of Archon around at lunch &#8212; good times!) Kids these days don&#8217;t realize how good they have it with torrents &#8230; at least that&#8217;s what I&#8217;ve heard &#8230;</p>
<p>Damn I&#8217;m glad I grew up to live in the future.</p>
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		<title>Skirmish Wars: Advance Tactics</title>
		<link>http://brian.carnell.com/articles/2010/skirmish-wars-advance-tactics/</link>
		<comments>http://brian.carnell.com/articles/2010/skirmish-wars-advance-tactics/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 16:22:16 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Advance Wars]]></category>
		<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Skirmish Wars]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9783</guid>
		<description><![CDATA[Skirmish Wars: Advance Tactics is a board game based on the awesome Nintendo turn-based strategy game series, Advance Wars. The game is completely free and rules can be downloaded here. Very cool. .]]></description>
			<content:encoded><![CDATA[<p><a title="Visit the BoardGameGeek.com page for Skirmish Wars: Advance Tactics" href="http://www.boardgamegeek.com/boardgame/40455/skirmish-wars-advance-tactics">Skirmish Wars: Advance Tactics</a> is a board game based on the awesome Nintendo turn-based strategy game series, <a title="Read the Wikipedia Entry for Advance Wars" href="http://en.wikipedia.org/wiki/Advance_Wars">Advance Wars</a>. The game is completely free and rules can be downloaded <a title="Visit the Skirmish Wars website" href="http://skirmishwars.wikidot.com/start">here</a>. Very cool.</p>
<p><a title="Visit the Skirmish Wars website" href="http://skirmishwars.wikidot.com/start"></a><a href="http://brian.carnell.com/wp-content/uploads/2010/08/skirmsh-wars-photo.jpg"><img class="alignnone size-full wp-image-9784" style="margin-top: 30px; margin-bottom: 30px;" title="Skirmish Wars: Advance Tactics" src="http://brian.carnell.com/wp-content/uploads/2010/08/skirmsh-wars-photo.jpg" alt="" width="400" height="300" /></a>.</p>
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		<title>Unicomp Space Saver Keyboard</title>
		<link>http://brian.carnell.com/articles/2010/unicomp-space-saver-keyboard/</link>
		<comments>http://brian.carnell.com/articles/2010/unicomp-space-saver-keyboard/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 10:23:47 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Keyboards]]></category>
		<category><![CDATA[Unicomp]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9779</guid>
		<description><![CDATA[Back when I was a kid, we didn&#8217;t have these crappy mushy USB keyboards. We had keyboards that took up most of the desktop, weighed 15 pounds and sounded like a dot matrix printer going full bore when you were &#8230; <a href="http://brian.carnell.com/articles/2010/unicomp-space-saver-keyboard/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Back when I was a kid, we didn&#8217;t have these crappy mushy USB keyboards. We had keyboards that took up most of the desktop, weighed 15 pounds and sounded like a dot matrix printer going full bore when you were typing on it. And we liked it!</p>
<p>Seriously, I type about 150 WPM and detest most keyboards made over the past 10 years. I finally got fed up with this a few weeks ago and decided to go find an old school clicky keyboard. After a bit of research on the Internet, I hit up the Unicomp site.</p>
<p>Unicomp makes keyboards based on technology from Lexmark International which manufactured all of those wonderful keyboards for IBM back in the day. And their keyboards are every bit the awesomeness that I remember from hacking away at an IBM PC during a summer job at the Department of Defense in 1984.</p>
<p>I bought the space saver keyboard below for $69. The &#8220;space saver&#8221; designation is a bit of a misnomer as this keyboard is larger than most of the recent keyboards I used. Its just not as ginormous as the full-sized IBM-style keyboards which are fraking huge.</p>
<p>It definitely has that clicky-ness to it that some people apparently find annoying, but it is not so loud as to disturb anyone unless you have extremely oversensitive coworkers or roommates. Otherwise, the bottom line is this is simply how a keyboard should be.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/08/unicomp-space-saver.jpg"><img class="alignnone size-full wp-image-9780" title="Unicomp Space Saver Keyboard" src="http://brian.carnell.com/wp-content/uploads/2010/08/unicomp-space-saver.jpg" alt="" width="400" height="148" /></a></p>
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		<title>WTF Indeed, Glenn</title>
		<link>http://brian.carnell.com/articles/2010/wtf-indeed-glenn/</link>
		<comments>http://brian.carnell.com/articles/2010/wtf-indeed-glenn/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 01:48:12 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Glenn Reynolds]]></category>
		<category><![CDATA[KKK]]></category>
		<category><![CDATA[Mike Ferrante]]></category>
		<category><![CDATA[Robert Byrd]]></category>
		<category><![CDATA[Texas]]></category>
		<category><![CDATA[University of Texas]]></category>
		<category><![CDATA[William Simkins]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9769</guid>
		<description><![CDATA[Surfing the web a few weeks ago, I ran across this bizarre entry on Glenn Reynolds&#8217; Instapundit blog. Now, personally, I would have thought that Reynolds would be opposed entirely to naming buildings after terrorists, but apparently not so much: &#8230; <a href="http://brian.carnell.com/articles/2010/wtf-indeed-glenn/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Surfing the web a few weeks ago, I ran across <a href="http://pajamasmedia.com/instapundit/103050/">this bizarre entry</a> on Glenn Reynolds&#8217; Instapundit blog. Now, personally, I would have thought that Reynolds would be opposed entirely to naming buildings after terrorists, but apparently not so much:</p>
<blockquote>
<div>
<p>HMM:  <a href="http://www.star-telegram.com/2010/07/15/2339409/state-area-briefs-university-of.html">University of Texas regents take KKK organizer’s name off dorm.</a> Does that mean that all those buildings named after Robert Byrd in West Virginia will have to change?</p>
<p>UPDATE:  Reader Mike Ferrante writes:  “Seems like we’re getting like  the old Stalinist Russia where we erase the people who have become  unfashionable. WTF.”</p>
</div>
</blockquote>
<p>Now personally, I&#8217;m not a fan of Robert Byrd and, yes, his name should come off all those public buildings. By his own admission, Byrd&#8217;s infatuation with the KKK was short lived and he apologized for his involvement in it repeatedly, but it also seems clear that Byrd was most upset about what the KKK association did to his political career more than any actual intolerance he perpetuated (as late as 1997 he warned aspiring politicians not to get involved with the Klan because of the albatross it would place around their careers!)</p>
<p>But Byrd&#8217;s sins are relegated to the awful, bigoted things he wrote in letters and said in public forums. William Stewart Simkins, the lawyer who had the University of Texas dormitory named after him, was an out-and-out terrorist. As Dr. Tom Russell, who wrote a paper on UT&#8217;s history, notes,</p>
<blockquote><p>After the Civil War ended, William Stewart Simkins dishonored himself by  becoming a criminal and terrorist. In late 1860s Florida, Simkins and  his brother Eldred were Klan leaders.  A masked, armed nightrider who  admitted terrorizing freed slaves, William Stewart Simkins proudly spoke  of beating a &#8220;darkey&#8221; with a barrel stave. He robbed a train of rifles  intended for the state militia, and the Klan used these guns to  terrorize African Americans. Simkins threatened an African-American  legislator and kept blacks from the polls. In just one of the Florida  counties under his command, Klansmen murdered 25 freed slaves during a  three-year period.</p></blockquote>
<p>It is obscene for Mike Ferrante and Reynolds to suggest that renaming a building to register disapproval for a terrorist is making us like &#8220;the old Stalinist Russia&#8221; and to bizarrely suggest that Simkins&#8217; acts of violence and terror have merely become &#8220;unfashionable.&#8221;</p>
<p>WTF indeed.</p>
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		<title>Frustrations Over Collecting Mattel&#8217;s DCUC Line</title>
		<link>http://brian.carnell.com/articles/2010/frustrations-over-collecting-mattels-dcuc-line/</link>
		<comments>http://brian.carnell.com/articles/2010/frustrations-over-collecting-mattels-dcuc-line/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 16:12:26 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Action Figures]]></category>
		<category><![CDATA[DC Universe Classics]]></category>
		<category><![CDATA[Mattel]]></category>
		<category><![CDATA[Toys]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9773</guid>
		<description><![CDATA[Phillip Reed recently vented his frustrations at attempting to collect Mattel&#8217;s DC Universe Classics line of action figures, I want to love the DC Universe Classics* series of toys, but too many times the frustration of finding a specific figure &#8230; <a href="http://brian.carnell.com/articles/2010/frustrations-over-collecting-mattels-dcuc-line/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Phillip Reed recently <a href="http://www.battlegrip.com/?p=17769">vented his frustrations</a> at attempting to collect Mattel&#8217;s DC Universe Classics line of action figures,</p>
<blockquote><p>I want to love the <a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref_%3Dnb%5Fsb%5Fnoss%26fsc%3D14%26ih%3D3%5F8%5F6%5F2%5F0%5F1%5F0%5F0%5F0%5F1.21%5F69%26y%3D0%26field-keywords%3Ddc%2520universe%2520classics%26url%3Dsearch-alias%253Daps&amp;tag=philipjreedco-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=390957">DC Universe Classics</a>*  series of toys, but too many times the frustration of finding a  specific figure is just more than I’m willing to deal with so I  basically just ignore the entire line. . . .And time and again Mattel shows a complete lack of concern for the fans — kinda like the<em> Masters of the Universe Classics</em> line — and way too much love for retailers like Wal-Mart.</p></blockquote>
<p>I think I&#8217;ve got every figured from the DCUC line through about Wave 8 when I gave up on it. I&#8217;ll still occasionally  by figures I happen across, but trying to get a complete set of even a single wave is becoming ridiculously hard and expensive.</p>
<p>But as one of the commenters to Reed&#8217;s story notes, a big part of the problem is the sheer popularity of the DCUC line. Bottom line is that if the Toys-R-Us near me puts a new case of figures out overnight, by 5 p.m. the next day most of the figures in that case are bought and already listed on EBay.</p>
<p>My local comic book store always gets a small number of action figures that also show up in mass retail chains, and usually there&#8217;s a 40-50% markup at the comic store as compared to the mass retailers. On DCUC, however, I&#8217;ve seen figures marked up 200 to 300 percent immediately &#8212; that&#8217;s not the store being greedy, but rather a recognition that this is what the market price for this figures really is. If they put them at MSRP they&#8217;ll be gone in a day and up on EBay.</p>
<p>For the most part, if I really want a DCUC figure these days I&#8217;ll just preorder online. Otherwise, I just don&#8217;t worry about it anymore.</p>
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		<title>TheGreatestGameYouWillEverPlay.com</title>
		<link>http://brian.carnell.com/articles/2010/thegreatestgameyouwilleverplay-com/</link>
		<comments>http://brian.carnell.com/articles/2010/thegreatestgameyouwilleverplay-com/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 10:50:26 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[NetHack]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9776</guid>
		<description><![CDATA[And what exactly is the gresat game you will ever play? Nethack if you believe thegreatestgameyouwilleverplay.com Personally, I&#8217;d like Nethack a lot more if it had an achievement system, but that&#8217;s just me (*ducks*).]]></description>
			<content:encoded><![CDATA[<p>And what exactly is the gresat game you will ever play? Nethack if you believe <a href="http://www.thegreatestgameyouwilleverplay.com/">thegreatestgameyouwilleverplay.com </a></p>
<p>Personally, I&#8217;d like Nethack a lot more if it had an achievement system, but that&#8217;s just me (*ducks*).</p>
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		<title>TrueCrypt 7.0</title>
		<link>http://brian.carnell.com/articles/2010/truecrypt-7-0/</link>
		<comments>http://brian.carnell.com/articles/2010/truecrypt-7-0/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 01:38:30 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Encryption]]></category>
		<category><![CDATA[TrueCrypt]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9767</guid>
		<description><![CDATA[In July, TrueCrypt 7.0 was released which includes hardware acceleration for AES, assuming you have one of the supported Intel processors, and support for automatic mounting of encrypted volumes, A volume can now be configured to be automatically mounted whenever &#8230; <a href="http://brian.carnell.com/articles/2010/truecrypt-7-0/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>In July, <a title="Visit the TrueCrypt Version History page" href="http://www.truecrypt.org/docs/?s=version-history">TrueCrypt 7.0</a> was released which includes hardware acceleration for AES, assuming you have one of the supported Intel processors, and support for automatic mounting of encrypted volumes,</p>
<blockquote><p>A volume can now be configured to be automatically mounted whenever its  host device gets connected to the computer (provided that the correct  password and/or keyfiles are supplied).  (<em>Windows</em>)</p>
<p>Note: For example,  if you have a  TrueCrypt container on a USB flash drive and you want to configure  TrueCrypt to mount it automatically whenever you insert the USB flash  drive into the USB port, follow these steps: 1. Mount the volume. 2.  Right-click the mounted volume in the drive list in the main TrueCrypt  window and select &#8216;<em>Add to Favorites</em>&#8216;. 3. The Favorites Organizer window should appear. In it, enable the option &#8216;<em>Mount selected volume when its host device gets connected</em>&#8216; and click <em>OK</em>.</p>
<p>Also note that TrueCrypt will not prompt you for a password if you have enabled caching of the <a href="http://www.truecrypt.org/docs/system-encryption">pre-boot authentication</a> password (<em>Settings</em> &gt; &#8216;<em>System Encryption</em>&#8216;) and the volume uses the same password as the system partition/drive. The same applies to cached non-system volume passwords.</p></blockquote>
<p>That is very cool. I use TrueCrypt for WDE on all of my laptops, and then also encrypt any Flash drives or external USB hard drives using the same passphrase I use on the WDE drives. I assume (though am not an expert on cryptography so I could be wrong) that this probably increases the risk that someone could guess or compromise my passphrase. On the other hand, I&#8217;m just trying to protect myself against snoopy passers-by and the worst case scenario where a drive or laptop is lost or stolen. I&#8217;m prepared to concede the NSA is probably going to pwn my drives if they really want to.</p>
<p>Enabling pre-boot authentication and then auto mounting drives that use that passphrase is a nice addition to the system.</p>
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		<title>ManicTime</title>
		<link>http://brian.carnell.com/articles/2010/manictime/</link>
		<comments>http://brian.carnell.com/articles/2010/manictime/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 16:23:18 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Activity Streams]]></category>
		<category><![CDATA[Lifestream]]></category>
		<category><![CDATA[ManicTime]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9763</guid>
		<description><![CDATA[ManicTime is a software package for Windows that bill itself as a time management program. It tracks and logs pretty much everything that you do on your computer, and then aggregates that in a timeline format, application-based format (how many &#8230; <a href="http://brian.carnell.com/articles/2010/manictime/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a title="Visit the ManicTime website" href="http://www.manictime.com/">ManicTime</a> is a software package for Windows that bill itself as a time management program. It tracks and logs pretty much everything that you do on your computer, and then aggregates that in a timeline format, application-based format (how many minutes per week do you spend in Firefox vs. Word, for example). As ManicTime&#8217;s creators describe it on the website,</p>
<blockquote><p><strong>Auto tracking of computer usage</strong> &#8211; Manictime sits in the background and records  your activities, so you  can just forget it is there and focus on your  work. When you are  finished you can use collected data to accurately  keep track of your  time.</p>
<p><strong>Keep track of your work hours</strong> &#8211; After you have finished working, you can use MT to  keep track of your  hours. That means no more &#8220;punch-clock&#8221; like  software, where you always  forget to start or stop the clock. Just sit  back and do your work.  After you are finished, you can easily use  collected data to accurately  keep track of your time.</p></blockquote>
<p>Again, I&#8217;m not so interested in the software for the time management/billing aspects as I am of the incredibly detailed activity stream it creates in its database (see the screenshot below). I&#8217;ve got it installed on every computer I use, and it produces a permanent record of everything I&#8217;ve done on those machines &#8212; how much time I <em>really</em> spent playing World of Warcraft; every website I visited and for how long; the subject line of emails and how long I spent reading them, etc.</p>
<p>This is like crack for those of us who obsess over activity streams and self-tracking. It uses an SQL variant database to store data, so it is relatively easy to get the data out for repurposing elsewhere (I&#8217;d import it all into the WordPress lifestream I&#8217;ve got going, except a lot of the data is private in the &#8220;hell on, I don&#8217;t want <em>that</em> on the Internet quite yet.&#8221;)</p>
<p>ManicTime comes in both a free version and a commercial version that goes for $67. The free version works fine for what I do; the commercial version makes backups and a few things related to the billing/timesheet aspect of the program easier to manage.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/08/manic-time-screenshot.jpg"><img class="alignnone size-full wp-image-9764" title="ManicTime Screenshot" src="http://brian.carnell.com/wp-content/uploads/2010/08/manic-time-screenshot.jpg" alt="" width="450" height="458" /></a></p>
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		<title>Simplenote</title>
		<link>http://brian.carnell.com/articles/2010/simplenote/</link>
		<comments>http://brian.carnell.com/articles/2010/simplenote/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 10:42:17 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Simplenote]]></category>
		<category><![CDATA[Text Files]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9759</guid>
		<description><![CDATA[I first gave Simplenote a whirl after reading Adam Pash&#8217;s fanboy-esque paen to the service at Lifehacker, The Holy Grail of Ubiquitous Plain-Text Capture. Simplenote does pretty much just one thing, but it does in incredibly well &#8212; it lets &#8230; <a href="http://brian.carnell.com/articles/2010/simplenote/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I first gave <a title="Visit the Simplenote web site" href="http://www.simplenoteapp.com/">Simplenote</a> a whirl after reading Adam Pash&#8217;s fanboy-esque paen to the service at Lifehacker, <a href="http://lifehacker.com/5584924/the-holy-grail-of-ubiquitous-plain+text-capture">The Holy Grail of Ubiquitous Plain-Text Capture</a>. Simplenote does pretty much just one thing, but it does in incredibly well &#8212; it lets you create and manage text files and sync those across multiple platforms. As Pash wrote,</p>
<blockquote><p>What works best for me may not be what works best for you. A lot of people prefer applications like <a href="http://www.evernote.com/">Evernote</a>,  which lets you capture nearly any form of text or media you want and is  accessible via the web, desktop applications, and smartphone apps.  Personally, Evernote&#8217;s a bit too large (and sometimes too bloated) for  my taste. All I&#8217;ve ever wanted is the ability to create plain text files  on my computer, sync those files to my phone and other computers  (without any extra effort on my part), and the ability to edit or create  new files from any of those buckets. That&#8217;s what I describe below.</p></blockquote>
<p>And Simplenote does the above almost flawlessly. There are clients for it for Mac, Windows, iPhone, Android, Linux and maybe even the BeOS for all I know. I typically create a number of set text files from templates each morning on my Windows laptop and then update that throughout the day from whatever device I have closest, usually my Nexus one. The various clients sync with the Simplenote online service, and the result is, as Pash emphasizes, text capture becomes ubiquitous and easy.</p>
<p>Which is not to say the client software is all made equal. One thing I wish the clients would add would be a basic &#8220;insert timestamp&#8221; option. I use a text expander software fto handle that with Windows-based ResophNotes client, but I&#8217;m not aware of how to accomplish automatically inserting a timestamp in any of the Android clients.</p>
<p>On the other hand the Android client I use, AndroNoter, has a convenient &#8220;Email&#8221; button which lets me email the content of a textfile to whatever email address I want. That works for me because I use Simplenote mostly for files that I&#8217;m still editing and then forward the finished file to one of my Gmail accounts for archiving.</p>
<p>Simplenote is free, but for $8.99/year there is <a href="http://simplenoteapp.com/premium">a premium version</a> that, among other things, eliminates all adds, provides automatic backups, and lets you forward emails to Simplenote to create text files that way if you&#8217;d prefer.</p>
<p>Simplenote has become one of those tools I use so frequently it has just become a background process in everything I do throughout the day.</p>
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		<title>WordPress-Based Activity Streams with FeedWordPress</title>
		<link>http://brian.carnell.com/articles/2010/wordpress-based-activity-streams-with-feedwordpress/</link>
		<comments>http://brian.carnell.com/articles/2010/wordpress-based-activity-streams-with-feedwordpress/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 16:39:13 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Activity Streams]]></category>
		<category><![CDATA[FeedWordPress]]></category>
		<category><![CDATA[Lifestream]]></category>
		<category><![CDATA[Plugins]]></category>
		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9747</guid>
		<description><![CDATA[One of my many obsessions is with activity streams &#8212; collecting the little bits of information we leave all over the web and organizing it into something a bit more useful. I used to use Sweetcron for that on this &#8230; <a href="http://brian.carnell.com/articles/2010/wordpress-based-activity-streams-with-feedwordpress/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>One of my many obsessions is with activity streams &#8212; collecting the little bits of information we leave all over the web and organizing it into something a bit more useful. I used to use Sweetcron for that on this website but a) Sweetcron has largely been abandoned and efforts to fork and update it have largely failed, and b) I really wanted something that would work within a WordPress install, especially with the new multi-site capability built-in to WordPress.</p>
<p>The solution is the <a title="Visit the FeedWordPress site" href="http://feedwordpress.radgeek.com/">FeedWordPress</a> plugin. Essentially, FeedWordPress is just an RSS/Atom aggregator. You give it RSS/Atom feed URLs and then set up a cron job to call the update function. After that, it goes through on a regular basis reading the feeds and adding new entries to WordPress as posts.</p>
<p>You can see the result on <a title="Visit My Lifestream" href="http://brian.carnell.com/lifestream/">my lifestream subsite</a>. I&#8217;ve got FeedWordPress checking about 40 different RSS feeds and then adding each new item as a separate post. FeedWordPress makes it trivial to do things like automatically tag posts, so I can easily drill down and look at just my main <a href="http://brian.carnell.com/lifestream/tag/dennett/">World of Warcraft character&#8217;s stream</a>.</p>
<p>FeedWordPress does pretty much everything I wanted a lifestream app to do.</p>
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		<title>Mini Mythos</title>
		<link>http://brian.carnell.com/articles/2010/mini-mythos/</link>
		<comments>http://brian.carnell.com/articles/2010/mini-mythos/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 16:15:49 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Cthulhu]]></category>
		<category><![CDATA[Playroom Entertainment]]></category>
		<category><![CDATA[Unspeakable Words]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9755</guid>
		<description><![CDATA[Playroom Entertainment manufactures these Mini Mythos Black Cthulhu miniatures intended as counters for their word game Unspeakable Words. But frankly, they just look cool and a bag of 30 will set you back about $8. What&#8217;s not to love about &#8230; <a href="http://brian.carnell.com/articles/2010/mini-mythos/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Playroom Entertainment manufactures these Mini Mythos Black Cthulhu miniatures intended as counters for their word game Unspeakable Words. But frankly, they just look cool and a bag of 30 will set you back about $8. What&#8217;s not to love about that?</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/08/mini-mythos.jpg"><img class="alignnone size-full wp-image-9756" title="Mini Mythos" src="http://brian.carnell.com/wp-content/uploads/2010/08/mini-mythos.jpg" alt="" width="392" height="336" /></a></p>
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		<title>El Salvador Clowns Protest Over Criminal Impostors</title>
		<link>http://brian.carnell.com/articles/2010/el-salvador-clowns-protest-over-criminal-impostors/</link>
		<comments>http://brian.carnell.com/articles/2010/el-salvador-clowns-protest-over-criminal-impostors/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 10:25:54 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Clowns]]></category>
		<category><![CDATA[WTF]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9745</guid>
		<description><![CDATA[You just can&#8217;t make this stuff up, More than 100 clowns have taken to the streets in El Salvador to protest against the murder of a bus passenger killed by two &#8220;impostor clowns&#8221;. Apparently in San Salvador, clowns regularly perform &#8230; <a href="http://brian.carnell.com/articles/2010/el-salvador-clowns-protest-over-criminal-impostors/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>You just can&#8217;t <a title="Read 'Angry Clowns Protest Over Criminal Impostors'" href="http://news.sky.com/skynews/Home/Strange-News/El-Salvador-Clowns-Protest-After-Two-Impostors-Shoot-Man-In-Botched-Robbery-On-Bus/Article/201006215647551">make this stuff up</a>,</p>
<blockquote><p>More than 100 clowns have taken to the streets in El Salvador to  protest against the murder of a bus passenger killed by two &#8220;impostor  clowns&#8221;.</p></blockquote>
<p>Apparently in San Salvador, clowns regularly perform on public buses, picking up tips from passengers &#8212; that must be how public transportation works in hell, too. In early June 2010 a couple of thugs dressed up as clowns, boarded a bus, and shot a man who refused to give them money.</p>
<p>The clowns responded by organizing a protest to point out that, hey, clowns are people too. Carlos Vasquez, who was described in press reports as the clown union leader [insert joke about union leaders as clowns here] told the Associated Press and Sky News that the union was working on a plan to issue ID cards to <em>real</em> clowns.</p>
<p>The only thing that would have made this story more surreal is if they had referred to one of the killers as the Clown Prince of Crime.</p>
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		<title>HTC Could Care Less About Its Customers</title>
		<link>http://brian.carnell.com/articles/2010/htc-could-care-less-about-its-customers/</link>
		<comments>http://brian.carnell.com/articles/2010/htc-could-care-less-about-its-customers/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 23:42:05 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[HTC]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9737</guid>
		<description><![CDATA[I have a Nexus One&#8230;well, I used to have a Nexus One, but the power button stopped working and I sent it back to HTC to fix it. Except HTC would rather play games and give me misleading information rather &#8230; <a href="http://brian.carnell.com/articles/2010/htc-could-care-less-about-its-customers/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I have a Nexus One&#8230;well, I used to have a Nexus One, but the power button stopped working and I sent it back to HTC to fix it. Except HTC would rather play games and give me misleading information rather than fix my phone. As of the day this was published, HTC &#8220;express repair&#8221; has had my phone for 14 days, and has yet to do anything beyond do an initial scan that it was received. No analysis, much less repair work, has been done on my phone and HTC cannot give me any hard and fast timeframe on when they might actually get around to fixing the known issue with the phone.</p>
<p>This is an e-mail I sent to HTC&#8217;s public relations department as well as The Consumerist,</p>
<blockquote><p>Back on February 3, I purchased a Nexus One through Google, with the understanding that HTC would be responsible for repairs.</p>
<p>A few weeks ago, my phone developed a problem that according to reports on the Internet and from your CSRs is fairly common with the phone &#8212; the power button<br />
began to fail. I would press it, and it wouldn&#8217;t turn off or on immediately. Finally, on June 20, 2010 the power button failed altogether.</p>
<p>Not a problem, I thought. I&#8217;ll just call up HTC and get it fixed. I was offered a chance to get a new/refurbished phone shipped to me and then ship my existing phone back, or do an &#8220;express repair.&#8221; Since I was told &#8220;express repair&#8221; was typically 4 to 5 business days, I opted for that.</p>
<p>HTC scanned my as received on June 23, 2010 (HTC Ticket: [omitted for blog post]). And, as far as I can tell, hasn&#8217;t done a damn thing with it since.</p>
<p>I began calling support for updates the following week. Typically, I&#8217;d call on a Tuesday and be told call back on Wednesday. I&#8217;d call back on Wednesday and be told, oh it will probably be done Thursday &#8212; call back then. Then I was told, don&#8217;t worry, it will probably be finished by July 5, but things just aren&#8217;t being updated in our database, so call back then.</p>
<p>Alas, despite repeated calls, no updates beyond &#8220;yes we received your phone.&#8221;</p>
<p>Today, however, I talked to a nice CSR who explained to me that HTC had me ship the phone to their repair center in Texas at PRECISELY THE TIME THEY WERE MOVING THAT REPAIR CENTER TO STAFFORD. Are you kidding me?</p>
<p>But it gets better. So I&#8217;m told by HTC CSRs that phones that were sent to Houston for repair have basically not yet been looked at. That they just sat at Houston for awhile awaiting to be redirected to Stafford. According to your CSR, if I&#8217;m lucky a technician at your Stafford center *might* finally take my<br />
phone out of the box and examine it on July 8 or July 9.</p>
<p>That is, frankly, a ridiculous timetable and the lack of accurate information and tracking in this case has been absolutely bizarre. I&#8217;m tempted to just say screw it and grab a Samsung Vibrant when T-Mobile releases that on July 21, as it appears increasingly unlikely I won&#8217;t have my Nexus One back by then.</p>
<p>Is there anything you can do to rectify this situation?</p>
<p>Thank you,</p>
<p>Brian Carnell</p>
<p>P.S. you may want to reconsider your Twitter engagement (or complete lack thereof). It is very frustrating to try to engage @HTC on Twitter and realize its just a corporate PR tool account &#8230; even my cable company engages me (very helpfully) when I try to communicate with it on Twitter.</p></blockquote>
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		<title>Links for 2010-06-16</title>
		<link>http://brian.carnell.com/articles/2010/links-for-2010-06-16/</link>
		<comments>http://brian.carnell.com/articles/2010/links-for-2010-06-16/#comments</comments>
		<pubDate>Thu, 17 Jun 2010 03:30:03 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9689</guid>
		<description><![CDATA[Anarchy Wikipedia entry on Voluntaryism The End of Work by Bob Black &#8211; workers of the world, relax (seriously) Everything You Ever Wanted to Know about Anarchism But Were Afraid to Ask Mutualist.Org]]></description>
			<content:encoded><![CDATA[<p>Anarchy</p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Voluntaryism">Wikipedia entry on Voluntaryism</a></li>
<li><a href="http://deoxy.org/endwork.htm">The End of Work</a> by Bob Black &#8211; workers of the world, relax (seriously)</li>
<li><a href="http://deoxy.org/wiki/Anarchy/Everything_You_Ever_Wanted_To_Know_About_Anarchism_But_Were_Afraid_To_Ask">Everything You Ever Wanted to Know about Anarchism But Were Afraid to Ask</a></li>
<li><a title="Visit Mutualist.Org" href="http://www.mutualist.org/">Mutualist.Org</a></li>
</ul>
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		<title>Links for 2010-06-14</title>
		<link>http://brian.carnell.com/articles/2010/links-for-2010-06-14/</link>
		<comments>http://brian.carnell.com/articles/2010/links-for-2010-06-14/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 03:52:56 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9678</guid>
		<description><![CDATA[Online Video Game Lands a Rare League License &#8211; the NFL&#8217;s &#8211; MMO/Strategy game Quick Hit Football manages to obtain a license from the NFL so it can use team names and emblems (it doesn&#8217;t have an agreement with the &#8230; <a href="http://brian.carnell.com/articles/2010/links-for-2010-06-14/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<ul>
<li><a title="Read Kotaku's &quot;Online Video Game Lands a Rare League License -- the NFL's&quot;" href="http://kotaku.com/5559755/online-video-game-lands-a-rare-league-license-+-the-nfls">Online Video Game Lands a Rare League License &#8211; the NFL&#8217;s</a> &#8211; MMO/Strategy game <a title="Visit the Quick Hit Football website" href="http://www.quickhit.com/">Quick Hit Football</a> manages to obtain a license from the NFL so it can use team names and emblems (it doesn&#8217;t have an agreement with the Players Association, however, so you won&#8217;t see NFL players in Quick Hit yet). I&#8217;ve had a couple people ask me to play this, but never had the time. Might need to give it another shot.</li>
<li><a title="Read the BBC's &quot;'Oldest leather shoe' discovered&quot;" href="http://news.bbc.co.uk/2/hi/science_and_environment/10281908.stm">Oldest Leather Shoe Discovered</a> &#8211; next month&#8217;s headline: Oldest Third World Sweatshop Discovered</li>
<li><a href="http://weblogtoolscollection.com/archives/2010/06/02/wordpress-3-multisite/">WordPress 3.0 Multisite Walkthrough</a> &#8211; nice overview of enabling and using multisite on the forthcoming WordPress 3.0</li>
</ul>
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		<title>Custom Post Type UI Plugin for WordPress</title>
		<link>http://brian.carnell.com/articles/2010/custom-post-type-ui-plugin-for-wordpress/</link>
		<comments>http://brian.carnell.com/articles/2010/custom-post-type-ui-plugin-for-wordpress/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 21:30:42 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Plugins]]></category>
		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9693</guid>
		<description><![CDATA[Custom Post Type UI is a plugin for WordPress that makes it easier to create and administer custom post types within the forthcoming WordPress 3.0.]]></description>
			<content:encoded><![CDATA[<p><a title="Visit the Custom Post Type UI plugin page" href="http://wordpress.org/extend/plugins/custom-post-type-ui/">Custom Post Type UI</a> is a plugin for WordPress that makes it easier to create and administer custom post types within the forthcoming WordPress 3.0.</p>
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		<title>Monster Chess: Large Chess Board Built With Lego Mindstorms</title>
		<link>http://brian.carnell.com/articles/2010/monster-chess-large-chess-board-built-with-lego-mindstorms/</link>
		<comments>http://brian.carnell.com/articles/2010/monster-chess-large-chess-board-built-with-lego-mindstorms/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 16:13:02 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Legos]]></category>
		<category><![CDATA[Mindstorms]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9679</guid>
		<description><![CDATA[This chess board built with Lego Mindstorms is amazing. The group that built it has lots of information about more information about building this on their website.]]></description>
			<content:encoded><![CDATA[<p>This chess board built with Lego Mindstorms is amazing. The group that built it has lots of information about more information about building this <a href="http://www.teamhassenplug.org/monsterchess/">on their website</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/THGtbBz1sQo&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/THGtbBz1sQo&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Visual Commentary on RPG Inventories</title>
		<link>http://brian.carnell.com/articles/2010/visual-commentary-on-rpg-inventories/</link>
		<comments>http://brian.carnell.com/articles/2010/visual-commentary-on-rpg-inventories/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 11:46:52 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9675</guid>
		<description><![CDATA[Nice visual commentary found at GeekStir on what RPG inventories would really be like:]]></description>
			<content:encoded><![CDATA[<p>Nice visual commentary <a href="http://www.geekstir.com/rpg-inventory?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+GeekstirFeed+%28Geekstir%29">found at GeekStir</a> on what RPG inventories would really be like:</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/06/rpg-inventories.jpg"><img class="alignnone size-full wp-image-9676" title="RPG Inventories" src="http://brian.carnell.com/wp-content/uploads/2010/06/rpg-inventories.jpg" alt="" width="300" height="438" /></a></p>
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		<title>Sony Reader Pocket Edition</title>
		<link>http://brian.carnell.com/articles/2010/sony-reader-pocket-edition/</link>
		<comments>http://brian.carnell.com/articles/2010/sony-reader-pocket-edition/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 22:20:30 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9658</guid>
		<description><![CDATA[Over the past ten years, I&#8217;ve owned about a dozen different e-readers and tried e-reader applications on many PDAs, cell phones and smart phones. Of all those devices, the Sony Reader Pocket Edition is hands-down the best such device I&#8217;ve &#8230; <a href="http://brian.carnell.com/articles/2010/sony-reader-pocket-edition/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Over the past ten years, I&#8217;ve owned about a dozen different e-readers and tried e-reader applications on many PDAs, cell phones and smart phones. Of all those devices, the <a title="Visit Sony's Product Page for the Sony Reader Pocket Edition" href="http://www.sonystyle.com/webapp/wcs/stores/servlet/ProductDisplay?storeId=10151&amp;catalogId=10551&amp;langId=-1&amp;productId=8198552921665921188">Sony Reader Pocket Edition</a> is hands-down the best such device I&#8217;ve used.</p>
<p>The Pocket Edition is basically just a slimmed down 5&#8243; version of Sony&#8217;s larger e-reader products. The screen is awesome (though comparable to other e-ink devices), and the Pocket Edition is one of the few e-readers I&#8217;ve used where the battery life actually comes close to the manufacturer&#8217;s claims.</p>
<p>The relatively small form factor means I can easily take it anywhere I could take a paperback, whereas with the Kindle and Sony&#8217;s larger e-readers, there were times I would leave it behind due to the large size (and, with the Kindle, because the damn thing was constantly needing recharged).</p>
<p>There is no SD card slot, which I miss, and I have no clue how well Sony&#8217;s software/bookstore work as I only read non-DRMed epub files on it.</p>
<p>Currently, the Pocket Edition reader can be had for $150-$170, and is a steal at that price.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/05/sony-prs300c.jpg"><img class="alignnone size-full wp-image-9659" title="Sony PRSC300C" src="http://brian.carnell.com/wp-content/uploads/2010/05/sony-prs300c.jpg" alt="" width="200" height="270" /></a></p>
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		<title>Spinal Tape</title>
		<link>http://brian.carnell.com/articles/2010/spinal-tape/</link>
		<comments>http://brian.carnell.com/articles/2010/spinal-tape/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 11:56:08 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9668</guid>
		<description><![CDATA[I have to agree with Cory Doctorow that this tape has hands down the best product name evar.]]></description>
			<content:encoded><![CDATA[<p>I have to <a title="Read Boing! Boing! post" href="http://www.boingboing.net/2010/04/23/this-is-spinal-tape.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+boingboing%2FiBag+%28Boing+Boing%29&amp;utm_content=Google+Reader">agree with Cory Doctorow</a> that <a href="http://www.copernicustoys.com/proddetail.php?prod=t-spine">this tape</a> has hands down the best product name evar.</p>
<p><img class="alignnone size-full wp-image-9669" title="This Is Spinal Tape" src="http://brian.carnell.com/wp-content/uploads/2010/05/spinal-tape.jpg" alt="" width="430" height="330" /></p>
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		<title>Who Would Win In a Fight Between Darth Vader and Batman?</title>
		<link>http://brian.carnell.com/articles/2010/who-would-win-in-a-fight-between-darth-vader-and-batman/</link>
		<comments>http://brian.carnell.com/articles/2010/who-would-win-in-a-fight-between-darth-vader-and-batman/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 10:50:56 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Darth Vader]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9664</guid>
		<description><![CDATA[Definitely Batman. Found at Piceslate.]]></description>
			<content:encoded><![CDATA[<p>Definitely Batman.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/05/vadervsbatman.jpg"><img class="alignnone size-full wp-image-9665" title="Darth Vader vs. Batman" src="http://brian.carnell.com/wp-content/uploads/2010/05/vadervsbatman.jpg" alt="" width="300" height="409" /></a></p>
<p>Found at <a title="Visit Picselate" href="http://www.picselate.com/darth-vader-vs-batman">Piceslate</a>.</p>
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		<title>Giganews + VypyrVPN</title>
		<link>http://brian.carnell.com/articles/2010/giganews-vypyrvpn/</link>
		<comments>http://brian.carnell.com/articles/2010/giganews-vypyrvpn/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 22:12:21 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9655</guid>
		<description><![CDATA[Many months ago, I started using Giganews to download, uh, Linux distros (yeah, that&#8217;s it) over Usenet. Then a few months ago I saw some email cross my account from Giganews describing how they had added access to VipyrVPN for &#8230; <a href="http://brian.carnell.com/articles/2010/giganews-vypyrvpn/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Many months ago, I started using <a title="Visit the Giganews website" href="http://www.giganews.com/">Giganews</a> to download, uh, Linux distros (yeah, that&#8217;s it) over Usenet. Then a few months ago I saw some email cross my account from Giganews describing how they had added access to <a title="Visit the VyprVPN website" href="http://vyprvpn.goldenfrog.com/">VipyrVPN</a> for free to everyone subscribed to their highest level Usenet product, which I was.</p>
<p>I didn&#8217;t really pay much attention to the VPN partly because I didn&#8217;t have much of a use for a VPN at that time, and in the past I haven&#8217;t found such solutions very helpful &#8212; specifically, my previous attempts at using commercial VPNs was that they were too slow.</p>
<p>Anyway, a couple months ago I bought myself a new ultraportable and very quickly found a use case where I really needed to encrypt the traffic going to and from my new computer.  So I configured my system to use VyprVPN and have been very pleasantly surprised.</p>
<p>I haven&#8217;t actually done much in the way of speed comparisons, but at least for the sort of activities I normally do, I hardly notice any difference in speed or latency. And I feel a lot safer at reducing the risk of someone snooping on what I&#8217;m doing on the unsecure WiFi networks I need to use fairly regularly.</p>
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		<title>OpenLike</title>
		<link>http://brian.carnell.com/articles/2010/openlike/</link>
		<comments>http://brian.carnell.com/articles/2010/openlike/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 16:16:51 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9648</guid>
		<description><![CDATA[OpenLike is an open protocol to allow sharing the things people like in a simple and standard method between web applications. As the OpenLike website puts it, for consumers the protocol allows individuals to determine which networks they want to &#8230; <a href="http://brian.carnell.com/articles/2010/openlike/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a title="Visit OpenLike.org" href="http://www.openlike.org/">OpenLike</a> is</p>
<blockquote><p>an open protocol to allow sharing the things people like in a simple and standard method between web applications.</p></blockquote>
<p>As the OpenLike website puts it, for consumers the protocol allows individuals to determine which networks they want to share their data about what they like, and for websites allows users to promote things to different social networks without the website operator having to know the details of each network.</p>
<p>A much needed alternative to the closed social networks such as Facebook, where data goes in but never comes out again.</p>
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		<title>Han Solo In Carbonite Soap</title>
		<link>http://brian.carnell.com/articles/2010/han-solo-in-carbonite-soap/</link>
		<comments>http://brian.carnell.com/articles/2010/han-solo-in-carbonite-soap/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 10:12:12 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9645</guid>
		<description><![CDATA[  <a href="http://brian.carnell.com/articles/2010/han-solo-in-carbonite-soap/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>SciFi Wire featured <a title="Read SciFi Wire's 'Coolest. Soap. Ever: Han Solo in carbonite&quot;" href="http://scifiwire.com/2010/04/coolest-soap-ever-han-sol.php">this awesome soap</a> of Han Solo frozen in carbonite. The site they link to where it was available is down now (taken down by Lucas lawyers?), but if this wasn&#8217;t a licensed product it should be.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/han-solo-soap.jpg"><img class="alignnone size-full wp-image-9646" title="Han Solo in Carbonite Soap" src="http://brian.carnell.com/wp-content/uploads/2010/04/han-solo-soap.jpg" alt="" width="400" height="290" /></a></p>
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		<title>VideoPress</title>
		<link>http://brian.carnell.com/articles/2010/videopress/</link>
		<comments>http://brian.carnell.com/articles/2010/videopress/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 00:24:10 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Streaming Video]]></category>
		<category><![CDATA[VideoPress]]></category>
		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9642</guid>
		<description><![CDATA[Weblog Tools Collection ran an interesting review of VideoPress &#8212; a WordPress.com-hosted video streaming that I hadn&#8217;t heard of until the review. VideoPress is a commercial Automattic product that you can enable in your WordPress.com blog. The cost is $59.97/year &#8230; <a href="http://brian.carnell.com/articles/2010/videopress/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Weblog Tools Collection ran <a title="Read Weblog Tools Collections' review of VideoPress" href="http://weblogtoolscollection.com/archives/2010/04/16/videopress-review/">an interesting review</a> of <a title="Visit the VideoPress website" href="http://www.videopress.com/">VideoPress</a> &#8212; a WordPress.com-hosted video streaming that I hadn&#8217;t heard of until the review.</p>
<p>VideoPress is a commercial Automattic product that you can enable in your WordPress.com blog. The cost is $59.97/year to enable VideoPress on your account. If you need storage above and beyond the 3gb of space that comes with your WordPress.com account, you can purchase additional storage: 5gb for $19.97; 15gb for $49.97; 25gb for $89.97 per year. There are  currently no bandwidth limits.</p>
<p>Although the service is targeted at WordPress.com users, there is a <a title="Visit the VideoPress plugin page at WordPress.org" href="http://wordpress.org/extend/plugins/video/">VideoPress plugin</a> for self-hosted blogs that lets users easily insert VideoPress-hosted videos into their self-hosted sites.</p>
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		<title>Star Trek USS Enterprise Webcam</title>
		<link>http://brian.carnell.com/articles/2010/star-trek-uss-enterprise-webcam/</link>
		<comments>http://brian.carnell.com/articles/2010/star-trek-uss-enterprise-webcam/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 10:11:54 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Webcams]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9633</guid>
		<description><![CDATA[Now, you too can repeat that famous line of Montgomery Scott&#8217;s, &#8220;Hello, computer!&#8221;]]></description>
			<content:encoded><![CDATA[<p>Now, you too can repeat that famous line of Montgomery Scott&#8217;s, &#8220;<em>Hello, computer!</em>&#8221;</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/star-trek-uss-enterprise-webcam.jpg"><img class="alignnone size-full wp-image-9634" title="Star Trek USS Enterprise Webcam" src="http://brian.carnell.com/wp-content/uploads/2010/04/star-trek-uss-enterprise-webcam.jpg" alt="" width="400" height="400" /></a></p>
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		<title>Pixel Force: Left 4 Dead</title>
		<link>http://brian.carnell.com/articles/2010/pixel-force-left-4-dead/</link>
		<comments>http://brian.carnell.com/articles/2010/pixel-force-left-4-dead/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 09:19:23 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9638</guid>
		<description><![CDATA[Pixel Force: Left 4 Dead is a &#8220;retro de-make&#8221; of Left 4 Dead done in beautiful 8-bit style. Lovingly recreated in a fashion that would have been acceptable in 1986 for the Nintendo Entertainment System, this de-make stands as the &#8230; <a href="http://brian.carnell.com/articles/2010/pixel-force-left-4-dead/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a title="Visit the Pixel Force: Left 4 Dead website" href="http://sites.google.com/site/ericdavidruth/game-left4dead">Pixel Force: Left 4 Dead</a> is a &#8220;retro de-make&#8221; of Left 4 Dead done in beautiful 8-bit style.</p>
<blockquote><p>Lovingly recreated in a fashion that would have been acceptable in 1986  for the Nintendo Entertainment System, this de-make stands as the  flagship title of the upcoming Pixel Force series from Eric Ruth Games.   Go alone, or invite a friend for 2 player co-op against the zombie  apocalypse in all 4 of the original game campaigns.  2 difficulties and  all 4 of the survivors make a glorious 8-bit appearence, complete with  first and second tier weapons scattered along your path to escape.</p></blockquote>
<p>Awesome.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/logo-l4d-8-bit.jpg"><img class="alignnone size-full wp-image-9639" style="margin-top: 30px; margin-bottom: 30px;" title="Pixel Force: Left 4 Dead" src="http://brian.carnell.com/wp-content/uploads/2010/04/logo-l4d-8-bit.jpg" alt="" width="360" height="160" /></a></p>
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		<title>University of Philadelphia Study of Payments for Kidney Donations</title>
		<link>http://brian.carnell.com/articles/2010/university-of-philadelphia-study-of-payments-for-kidney-donations/</link>
		<comments>http://brian.carnell.com/articles/2010/university-of-philadelphia-study-of-payments-for-kidney-donations/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 23:52:02 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Organ Donation]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9630</guid>
		<description><![CDATA[USA Today reports on a study by researchers at the University of Philadelphia on attitudes toward monetary compensation for live kidney donors. The study, published this month in the Annals of Internal Medicine, asked 342 participants whether they would donate &#8230; <a href="http://brian.carnell.com/articles/2010/university-of-philadelphia-study-of-payments-for-kidney-donations/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>USA Today <a href="http://www.usatoday.com/news/health/2010-03-30-pay-for-organs_N.htm" title="Read &quot;Study: People would donate kidneys for payment&quot;">reports</a> on a study by researchers at the University of Philadelphia on attitudes toward monetary compensation for live kidney donors.</p>
<blockquote><p>The study, published this month in the <em>Annals  of Internal Medicine</em>, asked 342 participants whether they would  donate a kidney with varying payments of $0, $10,000 and $100,000. The  study called for a real-world test of a regulated payment system.</p>
<p>The possibility of payments nearly doubled the  number of participants in the study who said they would donate a kidney  to a stranger, but it did not influence those with lower income levels  more than those with higher incomes, according to Scott Halpern, one of  the study&#8217;s authors and senior fellow at the University of  Pennsylvania&#8217;s Center for Bioethics.</p></blockquote>
<p>As the article notes, almost all live kidney donations occur where there is some family bond. Less than 100 people become live kidney donors for strangers each year. The result is that in 2009, 6,475 people died while awaiting a kidney transplant.</p>
<p>Yet the ethicists opposed to paying live kidney donors quoted in the USA Today story largely rely on the &#8220;ick&#8221; factor &#8212; since we pay people for blood, unfertilized eggs, and for surrogate motherhood today (to mention nothing of compensating people to become human targets by entering the military) but we don&#8217;t pay people to donate kidneys, well, there&#8217;s just something wrong with compensation for kidney donations.</p>
<blockquote><p>George Annas, professor of health  law, bioethics and human rights at Boston University&#8217;s  School of Public Health, predicts a payment system would result in an  increase in health care costs for transplants. He says the study raises  the question of whether the United States really wants to put body parts  on the market, even a regulated one.</p>
<p>&#8220;I would not be against a reasonable trial to see  how it works … (but) we do not want a society in which the rich  literally live off the bodies of the poor,&#8221; Annas says.</p></blockquote>
<p>Of course the study in question found that income levels weren&#8217;t not a major factor in deciding whether or not individuals told researchers they would be willing to become live donors given enough compensation.</p>
<p>But more importantly, the question is not whether Annas will get to live in a world where people are compensated for becoming live kidney donors, but whether any of those 6,475 people who died last year &#8212; and the thousands who will die this year &#8212; might have a chance at living in a world where there was financial compensation for live kidney donors.</p>
<p>As one of the study&#8217;s authors, Scott Halpern, told USA Today,</p>
<blockquote><p>There&#8217;s no real reason why that model [the current Organ Procurement and transplantation Network] has to be continued. There&#8217;s nothing intrinsically unique about organ donations that requires it to be a truly altruistic act.</p></blockquote>
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		<title>Sonos Still Defective By Design</title>
		<link>http://brian.carnell.com/articles/2010/sonos-still-defective-by-design/</link>
		<comments>http://brian.carnell.com/articles/2010/sonos-still-defective-by-design/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 16:24:15 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Sonos]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9593</guid>
		<description><![CDATA[It is 2010, and a) Sonos&#8216; expensive but cool networked music solution still has a 65,000 track limit, and b) reviewers of Sonos products almost universally fail to mention that limit either because they don&#8217;t know about it or think &#8230; <a href="http://brian.carnell.com/articles/2010/sonos-still-defective-by-design/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>It is 2010, and a) <a title="Visit Sonos.com" href="http://www.sonos.com/">Sonos</a>&#8216; expensive but cool networked music solution still has a 65,000 track limit, and b) <a title="Read Wired's Geek Dad review of the Sonos music system" href="http://www.wired.com/geekdad/2010/04/sonos-zoneplayer-s5-great-sounding-wireless-system-thats-not-an-ipod-dock/">reviewers of Sonos products</a> almost universally fail to mention that limit either because they don&#8217;t know about it or think it is an unimportant detail.</p>
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		<title>Please Do Cross the Streams</title>
		<link>http://brian.carnell.com/articles/2010/please-do-cross-the-streams/</link>
		<comments>http://brian.carnell.com/articles/2010/please-do-cross-the-streams/#comments</comments>
		<pubDate>Mon, 19 Apr 2010 21:30:36 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[David Gelernter]]></category>
		<category><![CDATA[Life Logging]]></category>
		<category><![CDATA[Lifestream]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9622</guid>
		<description><![CDATA[David Gelernter has an interesting take on the future of the Internet, Time to Start Taking the Internet Seriously, over at Edge.org. Gelernter argues the future of the way we manage information and our own activities will be through mixing &#8230; <a href="http://brian.carnell.com/articles/2010/please-do-cross-the-streams/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>David Gelernter has an interesting take on the future of the Internet, <a title="Read David Gelertner's &quot;Time To Start Taking the Internet Seriously&quot;" href="http://www.edge.org/3rd_culture/gelernter10/gelernter10_index.html">Time to Start Taking the Internet Seriously</a>, over at Edge.org. Gelernter argues the future of the way we manage information and our own activities will be through mixing and matching streams of information,</p>
<blockquote><p>14. The structure called a cyberstream or lifestream  is better suited to the Internet than a conventional website because it  shows information-in-motion, a rushing flow of fresh information instead  of a stagnant pool.</p>
<p>15. Every month, more and more information surges  through the Cybersphere in lifestreams — some called blogs, &#8220;feeds,&#8221;  &#8220;activity streams,&#8221; &#8220;event streams,&#8221; Twitter streams. All these streams  are specialized examples of the cyberstructure we called a lifestream in  the mid-1990s: a stream made of all sorts of digital documents,  arranged by time of creation or arrival, changing in realtime; a stream  you can focus and thus turn into a different stream; a stream with a  past, present and future. The future flows through the present into the  past at the speed of time.</p>
<p>16. Your own information — all your  communications, documents, photos, videos — including &#8220;cross network&#8221;  information — phone calls, voice messages, text messages — will be  stored in a lifestream in the Cloud.</p>
<p>17. There is no clear way to blend two standard  websites together, but it&#8217;s obvious how to blend two streams. You simply  shuffle them together like two decks of cards, maintaining time-order —  putting the earlier document first. Blending is important because we  must be able to add and subtract in the Cybersphere. We add streams  together by blending them. Because it&#8217;s easy to blend any group of  streams, it&#8217;s easy to integrate stream-structured sites so we can treat  the group as a unit, not as many separate points of activity; and  integration is important to solving the information overload problem. We  subtract streams by searching or focusing. Searching a stream for  &#8220;snow&#8221; means that I subtract every stream-element that doesn&#8217;t deal with  snow. Subtracting the &#8220;not snow&#8221; stream from the mainstream yields a  &#8220;snow&#8221; stream. Blending streams and searching them are the addition and  subtraction of the new Cybersphere.</p></blockquote>
<p>While I&#8217;m not so certain I want this information in the &#8220;cloud&#8221; (depending on what you Gelernter means by the &#8220;cloud&#8221; &#8212; I&#8217;d be happy to have it all on a hosted machine that I control, but I already have too much information residing on computers of companies who do not necessarily have my own best interests at heart).</p>
<p>Back in September 2008, I installed Sweetcron on this server to accomplish some of this. Sweetcron is basically a tool for taking syndication feeds and combining them together in a single lifestream in much the way Gelernter describes.  At the moment, <a title="Visit my lifestream" href="http://brian.carnell.com/life_stream/">my lifestream app</a> checks 43 separate RSS feeds every 15 minutes and imports any new items it finds. Over the past year and half, it has imported an average of 58 items each day.</p>
<p>And that, of course is, is just the tip of the iceberg as there is a lot of information I can&#8217;t import there because it is not easily available in feed form, and information I won&#8217;t include due to privacy/security concerns.</p>
<p>Just a couple of thoughts on what a really robust lifestream application is going to need:</p>
<p>1. Lots of storage. If I included all of the information I&#8217;ve logged offline, including audio/video/photographs/screenshots, that would easily approach 20TB of data. That could probably be cut down to 5-6 TB using lossy compression, but that&#8217;s still a lot of data.</p>
<p>2. A robust database. Moreover there are probably 5 to 6 million data points in that collection rather than the approximately 35,000 points in my online lifestream. In order to be useful, I&#8217;d need to be able to do sophisticated searching to quickly include and exclude data by stream, keywords, text, date, etc.</p>
<p>3. Very strong security/privacy considerations. If someone has access to all my email, that&#8217;s a problem. If someone has access to all my photographs, that&#8217;s also a problem. Once someone has access to all my email, photographs, receipts, documents, call history, SMS/IM messages, calendar records, etc&#8230;that&#8217;s increases the problem far more than access to one or two additional accounts. After maintaining a lifestream like that for awhile, you begin to think of all the black hat ways it could be used by someone who wishes you ill.</p>
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		<title>Flicker &#8220;Super Hero&#8221; Photoset</title>
		<link>http://brian.carnell.com/articles/2010/flicker-super-hero-photoset/</link>
		<comments>http://brian.carnell.com/articles/2010/flicker-super-hero-photoset/#comments</comments>
		<pubDate>Mon, 19 Apr 2010 16:03:14 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Superheroes]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9626</guid>
		<description><![CDATA[Super Hero is a photoset on Flickr that puts superheroes into historical photographs, like this photo of the Flash accepting the surrender of some soldiers in World War II. Very cool.]]></description>
			<content:encoded><![CDATA[<p><a title="Visit the Super Hero Flickr set" href="http://www.flickr.com/photos/31199746@N02/sets/72157622452249309/">Super Hero</a> is a photoset on Flickr that puts superheroes into historical photographs, like this photo of the Flash accepting the surrender of some soldiers in World War II. Very cool.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/flash-super-hero-flickr.jpg"><img class="alignnone size-full wp-image-9627" title="Flash - Super Hero Flicker Set" src="http://brian.carnell.com/wp-content/uploads/2010/04/flash-super-hero-flickr.jpg" alt="" width="500" height="332" /></a></p>
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		<title>DC Direct 1/6 Scale Jonah Hex (Movie Version) Action Figure</title>
		<link>http://brian.carnell.com/articles/2010/dc-direct-16-scale-jonah-hex-movie-version-action-figure/</link>
		<comments>http://brian.carnell.com/articles/2010/dc-direct-16-scale-jonah-hex-movie-version-action-figure/#comments</comments>
		<pubDate>Mon, 19 Apr 2010 10:53:59 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Action Figures]]></category>
		<category><![CDATA[DC Direct]]></category>
		<category><![CDATA[Jonah Hex]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9619</guid>
		<description><![CDATA[Just in time for the Jonah Hex movie, comes a 1/6th scale movie version Jonah Hex action figure.]]></description>
			<content:encoded><![CDATA[<p>Just in time for the <a title="Visit the IMDB page for the Jonah Hex movie" href="http://www.imdb.com/title/tt1075747/">Jonah Hex movie</a>, comes a 1/6th scale movie version <a title="Visit the DC Direct page of the 1/6 scale Jonah Hex figure" href="http://www.dccomics.com/dcdirect/?dcd=15092&amp;lst=new&amp;cat=ACTION+FIGURES">Jonah Hex action figure</a>.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/jonah-hex-movie-version-1-6-scale-dc-direct.jpg"><img class="alignnone size-full wp-image-9618" title="Jonah Hex (Movie Version) 1/6 Scale Action Figure" src="http://brian.carnell.com/wp-content/uploads/2010/04/jonah-hex-movie-version-1-6-scale-dc-direct.jpg" alt="" width="300" height="450" /></a></p>
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		<title>DC Direct Wonder Woman Prop Relica</title>
		<link>http://brian.carnell.com/articles/2010/dc-direct-wonder-woman-prop-relica/</link>
		<comments>http://brian.carnell.com/articles/2010/dc-direct-wonder-woman-prop-relica/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 21:04:29 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[DC Direct]]></category>
		<category><![CDATA[Replicas]]></category>
		<category><![CDATA[Wonder Woman]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9613</guid>
		<description><![CDATA[Really debating whether to pre-order this DC Direct Wonder Woman prop replica featuring the famous tiara, bracelets and lasso. Awesome looking prop, but at $325 it&#8217;s starting to approach my &#8220;are you f&#8217;ing kidding me&#8221; threshold. But it would look &#8230; <a href="http://brian.carnell.com/articles/2010/dc-direct-wonder-woman-prop-relica/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Really debating whether to pre-order this <a title="Visit the DC Direct product page for the Wonder Woman prop" href="http://www.dccomics.com/dcdirect/?dcd=14632&amp;lst=new&amp;cat=PROPS+%26%2338%3B+REPLICAS">DC Direct Wonder Woman prop replica</a> featuring the famous tiara, bracelets and lasso. Awesome looking prop, but at $325 it&#8217;s starting to approach my &#8220;are you f&#8217;ing kidding me&#8221; threshold. But it would look really cool on my bookshelf . . .</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/wonder-woman-dc-direct-prop.jpg"><img class="alignnone size-full wp-image-9614" title="Wonder Woman DC Direct Prop Replica" src="http://brian.carnell.com/wp-content/uploads/2010/04/wonder-woman-dc-direct-prop.jpg" alt="" width="400" height="600" /></a></p>
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		<title>&#8220;Fake&#8221; Achievements in Video Games (Or &#8230; Life Is Meaningless)</title>
		<link>http://brian.carnell.com/articles/2010/fake-achievements-in-video-games-or-life-is-meaningless/</link>
		<comments>http://brian.carnell.com/articles/2010/fake-achievements-in-video-games-or-life-is-meaningless/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 16:45:38 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9610</guid>
		<description><![CDATA[Peter Michaud has an interesting pushback against video game achievements, Achievement Porn, The article is surprisingly interesting, and his point cogent, but there’s a whole meta discussion that he seems to have missed: regardless of whether the video game you’re &#8230; <a href="http://brian.carnell.com/articles/2010/fake-achievements-in-video-games-or-life-is-meaningless/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Peter Michaud has an interesting pushback against video game achievements, <a href="http://www.petermichaud.com/essays/achievement-porn/">Achievement Porn</a>,</p>
<blockquote><p>The article is surprisingly interesting, and his point cogent, but  there’s a whole meta discussion that he seems to have missed: regardless  of whether the video game you’re playing is skill based or treadmill  based, <strong>it’s still a <em>video game</em></strong>. <a onclick="javascript:pageTracker._trackPageview('/outgoing/kotiro.petermichaud.com');" href="http://kotiro.petermichaud.com/">Far be it for me to judge a  person’s choice in entertainment media</a>, but no one who watches  reality TV labors under the illusion that they are achieving anything  substantial. <em>Any</em> achievement in a video game is a “fake  achievement.” And video games aren’t alone.</p></blockquote>
<p>Michaud goes on to label a number of real-world achievements, such as academic progress through grade systems, as achievement porn as well.</p>
<p>I actually agree with him on his larger claim, but Michaud doesn&#8217;t take his argument far enough, apparently believing their are achievements that aren&#8217;t fake,</p>
<blockquote><p>This explosive growth in “achievement porn” is why it’s more  important than ever to get your mind right about what you’re doing with  your life and why you’re doing it.</p>
<p>The <strong>easy part</strong> to culling the bullshit is to ask  yourself: <strong>Is this activity making a positive, tangible  difference in my life or anyone else’s life? Is it a real, true  prerequisite for a tangibly effective activity? Alternatively, am I  totally okay with doing this just because I like doing it, laboring  under no illusion that it benefits me or anyone else?</strong></p></blockquote>
<p>This is simply relativism despite what Michaud claims in <a title="Read Peter Michbaud's essay &quot;Meaningful Work&quot;" href="http://www.petermichaud.com/essays/meaningful-work/">a follow-up essay</a>. Maybe for him, garnering achievements in World of Warcraft doesn&#8217;t add up as making a &#8220;tangible difference in my life&#8221; but for me it does. Similarly, I don&#8217;t see the point at all of those treadmill-like Facebook games, but I know quite a few people for whom they are extraordinarly tangible and have a very positive effect on their lives.</p>
<p>Or put differently, life is meaningless aside from the idiosyncratic and relative meaning that individuals choose to assign to it. Sure my WoW achievements are fake. So are my promotions at work, my degree, and whatever meaning readers will ascribe to this essay. If earning video game achievements are your thing, go for it. If sitting around meditating on the nature of the universe is your thing, go for that. In the end, none of it has any objective meaning or point, but rather only relative value to you, which you&#8217;ll have to decide.</p>
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		<title>Bricks of the Dead</title>
		<link>http://brian.carnell.com/articles/2010/bricks-of-the-dead/</link>
		<comments>http://brian.carnell.com/articles/2010/bricks-of-the-dead/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 10:35:00 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Legos]]></category>
		<category><![CDATA[Webcomics]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9606</guid>
		<description><![CDATA[Bricks of the Dead is a webcomic about zombies using Legos for visuals,]]></description>
			<content:encoded><![CDATA[<p><a title="Visit Bricks of the Dead" href="http://bricksofthedead.com/">Bricks of the Dead</a> is a webcomic about zombies using Legos for visuals,</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/bricks-of-the-dead.jpg"><img class="alignnone size-full wp-image-9607" style="margin: 40px 20px;" title="Bricks of the Dead" src="http://brian.carnell.com/wp-content/uploads/2010/04/bricks-of-the-dead.jpg" alt="" width="400" height="285" /></a></p>
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		<title>KeeFox</title>
		<link>http://brian.carnell.com/articles/2010/keefox/</link>
		<comments>http://brian.carnell.com/articles/2010/keefox/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 03:23:55 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Firefox]]></category>
		<category><![CDATA[KeePass]]></category>
		<category><![CDATA[Password Management]]></category>
		<category><![CDATA[Passwords]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9603</guid>
		<description><![CDATA[KeeFox is an add-on in development for Firefox that uses the open source KeePass password manager to manage website passwords in Firefox. That&#8217;s just several shades of awesome &#8212; can&#8217;t wait for the 1.0 release. of this.]]></description>
			<content:encoded><![CDATA[<p><a title="Visit the KeeFox website" href="http://keefox.org/">KeeFox</a> is an add-on in development for Firefox that uses the open source KeePass password manager to manage website passwords in Firefox. That&#8217;s just several shades of awesome &#8212; can&#8217;t wait for the 1.0 release. of this.</p>
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		<title>DC Direct Superman vs. Muhammad Ali Statue</title>
		<link>http://brian.carnell.com/articles/2010/dc-direct-superman-vs-muhammad-ali-statue/</link>
		<comments>http://brian.carnell.com/articles/2010/dc-direct-superman-vs-muhammad-ali-statue/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 18:49:32 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[DC Direct]]></category>
		<category><![CDATA[Muhammad Ali]]></category>
		<category><![CDATA[Superman]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9599</guid>
		<description><![CDATA[OMG, this brings back memories. It was 1978 and I was ten years old when DC came out with this huge over-sized comic book depicting Superman vs. Muhammad Ali in the ring, all at the behest of aliens who wanted &#8230; <a href="http://brian.carnell.com/articles/2010/dc-direct-superman-vs-muhammad-ali-statue/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>OMG, this brings back memories. It was 1978 and I was ten years old when DC came out with this huge over-sized comic book depicting <a title="Read the Wikipedia entry on the Superman vs. Muhammad Ali comic book" href="http://en.wikipedia.org/wiki/Superman_vs._Muhammad_Ali">Superman vs. Muhammad Ali</a> in the ring, all at the behest of aliens who wanted to determine Earth&#8217;s champion as part of an intergalactic match by an alien invading force.</p>
<p>I read the crap out of that comic over the next couple years. I would do anything to have this statute on my bookshelf&#8230;well, anything except pay the $250 asking price. What we really need is a Superman vs. Ali double pack of DC Universe Classics.</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/superman-vs-muhammad-ali-statue.jpg"><img class="alignnone size-full wp-image-9598" title="Superman vs. Muhammad Ali Statue" src="http://brian.carnell.com/wp-content/uploads/2010/04/superman-vs-muhammad-ali-statue.jpg" alt="" width="400" height="600" /></a></p>
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		<title>Alien vs. Pooh</title>
		<link>http://brian.carnell.com/articles/2010/alien-vs-pooh/</link>
		<comments>http://brian.carnell.com/articles/2010/alien-vs-pooh/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 16:35:06 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Alien]]></category>
		<category><![CDATA[Winnie The Pooh]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9595</guid>
		<description><![CDATA[Alien vs. Pooh is an awesome mashup between th,e Alien movies and Winnie the Pooh,]]></description>
			<content:encoded><![CDATA[<p><a title="Visit Alien vs. Pooh" href="http://godxiliary.com/alienvspooh/Medium/">Alien vs. Pooh</a> is an awesome mashup between th,e Alien movies and Winnie the Pooh,</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/alien-vs-pooh.jpg"><img class="alignnone size-full wp-image-9596" title="Alien vs. Pooh" src="http://brian.carnell.com/wp-content/uploads/2010/04/alien-vs-pooh.jpg" alt="" width="400" height="527" /></a></p>
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		<title>Pocket Legends &#8211; An MMO for the iPod/iPhone/iPad</title>
		<link>http://brian.carnell.com/articles/2010/pocket-legends-an-mmo-for-the-ipodiphoneipad/</link>
		<comments>http://brian.carnell.com/articles/2010/pocket-legends-an-mmo-for-the-ipodiphoneipad/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 03:24:39 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[MMOs]]></category>
		<category><![CDATA[Pocket Legends]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9582</guid>
		<description><![CDATA[Space Time Studios&#8217; Pocket Legends is a scaled-down free to play MMO for the iPod/iPhone/iPad. It offers three basic classes, along with typical MMO feature such as leveling, upgradeable stats and skills, etc. It has been getting very good initial &#8230; <a href="http://brian.carnell.com/articles/2010/pocket-legends-an-mmo-for-the-ipodiphoneipad/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Space Time Studios&#8217; <a title="Visit the Pocket Legends webiste" href="http://www.spacetimestudios.com/content.php?11">Pocket Legends</a> is a scaled-down free to play MMO for the iPod/iPhone/iPad.</p>
<p>It offers three basic classes, along with typical MMO feature such as leveling, upgradeable stats and skills, etc.</p>
<p>It has been getting very good initial reviews. Space Time&#8217;s free to play model seems to be selling additional content/areas beyond the initial area for a fee, though at the moment there isn&#8217;t much available at all for purchase for the game.</p>
<p>Nice, and clearly just the beginning of the transition of MMOs to mobile devices (along with the increasingly prevalent mobile enhancement of traditional PC-based MMOs).</p>
<p><a href="http://brian.carnell.com/wp-content/uploads/2010/04/pocket-legends-screenshot.jpg"><img class="alignnone size-full wp-image-9583" title="Pocket Legends Screenshot" src="http://brian.carnell.com/wp-content/uploads/2010/04/pocket-legends-screenshot.jpg" alt="" width="480" height="320" /><br />
</a></p>
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		<title>Out of the Park Baseball 11&#8242;s Storyline Engine</title>
		<link>http://brian.carnell.com/articles/2010/out-of-the-park-baseball-11s-storyline-engine/</link>
		<comments>http://brian.carnell.com/articles/2010/out-of-the-park-baseball-11s-storyline-engine/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 16:34:57 +0000</pubDate>
		<dc:creator>Brian Carnell</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Baseball]]></category>
		<category><![CDATA[Baseball Sims]]></category>
		<category><![CDATA[Out of the Park Baseball]]></category>

		<guid isPermaLink="false">http://brian.carnell.com/?p=9586</guid>
		<description><![CDATA[Somewhere in one of my basement filing cabinets, I have fairly extensive notes for a steampunk universe centered around a fictional baseball league. If I ever bother to take that any further, one of the things I plan to do &#8230; <a href="http://brian.carnell.com/articles/2010/out-of-the-park-baseball-11s-storyline-engine/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Somewhere in one of my basement filing cabinets, I have fairly extensive notes for a steampunk universe centered around a fictional baseball league. If I ever bother to take that any further, one of the things I plan to do is simulate that fictional baseball league using the amazingly deep Out of This Park Baseball, which has gradually become not only the pre-eminent baseball text sim but simply an amazing example of what a game/toy/simulator should be.</p>
<p>In OOTP 11 a storyline engine has been added which one of the developers describes this way,</p>
<blockquote><p>Of course, just like in past versions, certain events will only happen  after a specific year. However, unlike before, events may also <em>stop</em> after a certain year. So you won&#8217;t have stories about players falling  off their horse on the way to a game in 2010. Plus, events may now be  era-specific. So if you&#8217;re playing during the early 40&#8242;s, you&#8217;ll likely  see stories about players going off to fight in the war, or if you&#8217;re  playing in the 20&#8242;s, you might read about a player being arrested for  bootlegging! <img title="Ohmy" src="http://www.ootpdevelopments.com/board/images/smilies/ohmy.gif" border="0" alt="" /></p>
<p>Still other storylines may be determined by a player&#8217;s age or even their  physical condition. (Older or more out-of-shape players will be more  likely to suffer certain illnesses.) Other stories may pertain to a  player&#8217;s nationality. (A player takes personal leave to help with relief  efforts after his homeland is struck by a hurricane.)</p>
<p>I&#8217;ve already explained that players&#8217; morale may rise and fall as a  consequence of certain events. But it may also be a <em>cause</em> for  certain events, as well. So a player with extremely high morale might  decide to go out for a night on the town, but his excessive partying  might result in him missing the next day&#8217;s game with a bad hangover. <img title="Wink" src="http://www.ootpdevelopments.com/board/images/smilies/wink2.gif" border="0" alt="" /></p>
<p>Furthermore, a team&#8217;s success on the field (or lack thereof) may  determine whether specific storylines occur. So if a team is in the  midst of a prolonged losing streak, the manager might go ballistic  during a post-game press conference or a player might injure his hand  from punching his locker in the clubhouse.</p>
<p>Additionally, storylines may only involve players who are in a contract  year, are currently free agents, are on the active roster, or are in the  minors. Don&#8217;t wanna read about Joe Nobody in the low minors missing a  game because he overslept? You can even eliminate storylines regarding  insignificant players altogether by attaching at-bat or innings-pitched  conditions.</p>
<p>And these examples are based on what&#8217;s already been coded. There will be  even more triggers, conditions, and results, not to mention a multitude  of new complete storylines, added over the coming months! But remember,  what&#8217;s truly great about storylines is that you have the power to  customize them to your liking. Yes, there will be a finite number of  triggers, conditions, and results, but as many as there are and will be  soon, I seriously doubt many people will feel limited by what&#8217;s  available.</p></blockquote>
<p>Given the active community involved in OOTP, this means there will eventually be plenty of story engine-related files available, and of course the custom-story lines make it possible to add anything you want. Want a series of storylines set around a late 19th century invasion from Mars (as I do) &#8212; not a problem.</p>
<p>Man, I love OOTP.</p>
<blockquote></blockquote>
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